Add turnstiles, more sched fixes
This commit is contained in:
@@ -7,6 +7,7 @@ kernel_sources += files(
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'irq.c',
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'ksyms.c',
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'module.c',
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'mutex.c',
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'panic.c',
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'percpu.c',
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'print.c',
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@@ -17,4 +18,6 @@ kernel_sources += files(
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'spin.c',
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'stdlib.c',
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'string.c',
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'timer.c',
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'turnstile.c',
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)
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+118
@@ -0,0 +1,118 @@
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// SPDX-License-Identifier: ISC
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#include <zinnia/assert.h>
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#include <zinnia/atomic.h>
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#include <zinnia/mutex.h>
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#include <zinnia/percpu.h>
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#include <zinnia/sched.h>
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#include <zinnia/turnstile.h>
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#include <arch/cpu.h>
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// Set while at least one task might be blocked on the mutex.
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constexpr uintptr_t MUTEX_PARKED = 1 << 0;
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constexpr uintptr_t MUTEX_FLAGS = (MUTEX_PARKED);
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constexpr uintptr_t MUTEX_ANON_OWNER = 1 << 1;
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constexpr size_t MUTEX_SPIN_MAX = 2048;
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static_assert(alignof(struct task) > MUTEX_ANON_OWNER, "Task pointers need free low bits");
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static inline uintptr_t self_token() {
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struct task* current = percpu_get()->sched.current;
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return current ? (uintptr_t)current : MUTEX_ANON_OWNER;
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}
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static inline uintptr_t owner_of(uintptr_t word) {
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return word & ~MUTEX_FLAGS;
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}
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// Whether it's worth spinning for `owner` to release the lock.
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static inline bool owner_is_running(uintptr_t owner) {
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if (owner == MUTEX_ANON_OWNER)
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return true; // No scheduler yet, so there is nothing to sleep on.
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return atomic_load(&((struct task*)owner)->on_cpu, ATOMIC_RELAXED);
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}
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bool mutex_trylock(mutex_t* mutex) {
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uintptr_t self = self_token();
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uintptr_t word = atomic_load(mutex, ATOMIC_RELAXED);
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while (owner_of(word) == 0) {
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if (atomic_compare_exchange_weak(mutex, &word, word | self, ATOMIC_ACQUIRE, ATOMIC_RELAXED))
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return true;
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}
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return false;
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}
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static void mutex_lock_slow(mutex_t* mutex, uintptr_t self) {
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size_t spins = 0;
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uintptr_t word = atomic_load(mutex, ATOMIC_RELAXED);
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assert(owner_of(word) != self || self == MUTEX_ANON_OWNER, "Recursive lock of mutex %p", mutex);
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while (true) {
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uintptr_t owner = owner_of(word);
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// The mutex is free. Take it, even if others are parked.
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if (owner == 0) {
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if (atomic_compare_exchange_weak(mutex, &word, word | self, ATOMIC_ACQUIRE, ATOMIC_RELAXED))
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return;
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continue;
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}
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// The owner is running and will probably release the lock soon, so just wait for it do so.
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if (spins < MUTEX_SPIN_MAX && owner_is_running(owner)) {
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spins++;
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arch_cpu_pause();
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word = atomic_load(mutex, ATOMIC_RELAXED);
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continue;
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}
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// Before the scheduler is up, nobody can be preempted while holding a lock. Just keep spinning.
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if (self == MUTEX_ANON_OWNER || owner == MUTEX_ANON_OWNER) {
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spins = 0;
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continue;
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}
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// Tell the owner that it has to wake us.
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if (!(word & MUTEX_PARKED)) {
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if (!atomic_compare_exchange_weak(mutex, &word, word | MUTEX_PARKED, ATOMIC_RELAXED, ATOMIC_RELAXED))
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continue;
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}
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// Only block if the mutex is still locked and the owner will see our flags.
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struct turnstile_chain* chain = turnstile_lock(mutex);
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word = atomic_load(mutex, ATOMIC_RELAXED);
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owner = owner_of(word);
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if (owner == 0 || !(word & MUTEX_PARKED)) {
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turnstile_unlock(chain);
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spins = 0;
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continue;
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}
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turnstile_block(chain, mutex, (struct task*)owner, TURNSTILE_EXCLUSIVE);
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spins = 0;
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word = atomic_load(mutex, ATOMIC_RELAXED);
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}
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}
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void mutex_lock(mutex_t* mutex) {
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uintptr_t self = self_token();
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uintptr_t expected = 0;
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if (!atomic_compare_exchange(mutex, &expected, self, ATOMIC_ACQUIRE, ATOMIC_RELAXED))
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mutex_lock_slow(mutex, self);
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}
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void mutex_unlock(mutex_t* mutex) {
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uintptr_t self = self_token();
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uintptr_t expected = self;
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if (atomic_compare_exchange(mutex, &expected, 0, ATOMIC_RELEASE, ATOMIC_RELAXED))
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return;
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assert(owner_of(expected) == self, "Mutex %p unlocked by a task that doesn't own it", mutex);
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struct turnstile_chain* chain = turnstile_lock(mutex);
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atomic_store(mutex, 0, ATOMIC_RELEASE);
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bool have_more;
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struct task* waiter;
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while ((waiter = turnstile_first(chain, mutex, TURNSTILE_EXCLUSIVE, &have_more)))
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turnstile_wake(chain, mutex, waiter, nullptr);
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turnstile_unlock(chain);
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}
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+115
@@ -0,0 +1,115 @@
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// SPDX-License-Identifier: ISC
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#include <zinnia/assert.h>
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#include <zinnia/atomic.h>
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#include <zinnia/clock.h>
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#include <zinnia/irq.h>
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#include <zinnia/percpu.h>
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#include <zinnia/spin.h>
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#include <zinnia/timer.h>
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#include <arch/cpu.h>
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#include <arch/timer.h>
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struct timer_queue {
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struct spinlock lock;
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tailq_head(struct timer) timers;
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};
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[[__percpu]]
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static struct timer_queue timer_queue;
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void timer_init(struct timer* timer, void (*func)(struct timer* timer)) {
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timer->func = func;
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timer->deadline = 0;
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atomic_init(&timer->queue, nullptr);
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atomic_init(&timer->running, false);
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}
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void timer_cpu_init() {
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struct timer_queue* q = percpu_ref(timer_queue);
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spin_init(&q->lock);
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tailq_init(&q->timers);
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}
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static void program_next(struct timer_queue* q) {
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struct timer* first = tailq_first(&q->timers);
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if (first)
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arch_timer_program(first->deadline);
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}
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static void remove_locked(struct timer_queue* q, struct timer* timer) {
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tailq_remove(&q->timers, timer, link);
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atomic_store(&timer->queue, nullptr, ATOMIC_RELEASE);
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}
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static struct timer_queue* lock_queue_of(struct timer* timer) {
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while (true) {
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struct timer_queue* q = atomic_load(&timer->queue, ATOMIC_ACQUIRE);
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if (!q)
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return nullptr;
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spin_lock(&q->lock);
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if (atomic_load(&timer->queue, ATOMIC_RELAXED) == q)
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return q;
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spin_unlock(&q->lock);
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}
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}
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static bool dequeue(struct timer* timer) {
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struct timer_queue* q = lock_queue_of(timer);
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if (!q)
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return false;
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remove_locked(q, timer);
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spin_unlock(&q->lock);
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return true;
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}
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void timer_arm(struct timer* timer, uint64_t deadline_ns) {
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dequeue(timer);
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irq_lock();
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struct timer_queue* q = percpu_ref(timer_queue);
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spin_lock(&q->lock);
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timer->deadline = deadline_ns;
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struct timer* pos = tailq_first(&q->timers);
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while (pos && pos->deadline <= deadline_ns)
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pos = tailq_next(pos, link);
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if (pos)
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tailq_insert_before(pos, timer, link);
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else
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tailq_insert_tail(&q->timers, timer, link);
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atomic_store(&timer->queue, q, ATOMIC_RELEASE);
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if (tailq_first(&q->timers) == timer)
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arch_timer_program(deadline_ns);
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spin_unlock(&q->lock);
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irq_unlock();
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}
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bool timer_cancel(struct timer* timer) {
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bool removed = dequeue(timer);
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while (atomic_load(&timer->running, ATOMIC_ACQUIRE))
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arch_cpu_pause();
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return removed;
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}
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void timer_interrupt() {
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struct timer_queue* q = percpu_ref(timer_queue);
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const uint64_t now = clock_get_elapsed_ns();
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spin_lock(&q->lock);
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struct timer* timer;
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while ((timer = tailq_first(&q->timers)) && timer->deadline <= now) {
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atomic_store(&timer->running, true, ATOMIC_RELAXED);
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remove_locked(q, timer);
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spin_unlock(&q->lock);
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timer->func(timer);
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atomic_store(&timer->running, false, ATOMIC_RELEASE);
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spin_lock(&q->lock);
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}
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program_next(q);
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spin_unlock(&q->lock);
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}
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+289
@@ -0,0 +1,289 @@
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// SPDX-License-Identifier: ISC
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#include <zinnia/alloc.h>
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#include <zinnia/assert.h>
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#include <zinnia/atomic.h>
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#include <zinnia/percpu.h>
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#include <zinnia/sched.h>
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#include <zinnia/spin.h>
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#include <zinnia/turnstile.h>
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#include <arch/cpu.h>
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#include <sched/internal.h>
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constexpr size_t TURNSTILE_CHAIN_BITS = 7;
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constexpr size_t TURNSTILE_CHAINS = (1 << TURNSTILE_CHAIN_BITS);
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struct turnstile_chain {
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// Aligned to cache line to avoid false sharing.
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alignas(CACHE_LINE_SIZE) struct spinlock lock;
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struct turnstile* head;
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};
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static struct turnstile_chain chains[TURNSTILE_CHAINS];
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// Gets the chain from a lock object address.
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static struct turnstile_chain* chain_for(const void* obj) {
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uint64_t hash = ((uintptr_t)obj >> 3) * 0x9E3779B97F4A7C15ull;
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return &chains[hash >> (64 - TURNSTILE_CHAIN_BITS)];
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}
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static struct turnstile* chain_lookup(struct turnstile_chain* chain, const void* obj) {
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struct turnstile* ts = chain->head;
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while (ts && ts->obj != obj)
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ts = ts->chain_next;
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return ts;
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}
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static void chain_remove(struct turnstile_chain* chain, struct turnstile* ts) {
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struct turnstile** link = &chain->head;
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while (*link != ts)
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link = &(*link)->chain_next;
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*link = ts->chain_next;
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}
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struct turnstile* turnstile_alloc() {
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struct turnstile* ts = mem_alloc(sizeof(struct turnstile), 0);
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if (ts) {
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for (size_t q = 0; q < TURNSTILE_NUM_QUEUES; q++)
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tailq_init(&ts->waiters[q]);
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}
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return ts;
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}
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static bool has_waiters(struct turnstile* ts) {
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for (size_t q = 0; q < TURNSTILE_NUM_QUEUES; q++) {
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if (!tailq_empty(&ts->waiters[q]))
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return true;
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}
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return false;
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}
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void turnstile_free(struct turnstile* ts) {
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assert(ts->obj == nullptr, "Freeing turnstile %p that is still in use", ts);
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mem_free(ts);
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}
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struct turnstile_chain* turnstile_lock(const void* obj) {
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struct turnstile_chain* chain = chain_for(obj);
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spin_lock(&chain->lock);
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return chain;
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}
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void turnstile_unlock(struct turnstile_chain* chain) {
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spin_unlock(&chain->lock);
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}
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static uint8_t task_priority(struct task* task) {
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return atomic_load(&task->priority, ATOMIC_RELAXED);
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}
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// Inserts `task` into the waiters of `ts`, behind all waiters that are at least as urgent.
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static void waiters_insert(struct turnstile* ts, struct task* task) {
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uint8_t prio = task_priority(task);
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struct task* pos = tailq_first(&ts->waiters[task->ts_queue]);
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while (pos && task_priority(pos) >= prio)
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pos = tailq_next(pos, ts_link);
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if (pos)
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tailq_insert_before(pos, task, ts_link);
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else
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tailq_insert_tail(&ts->waiters[task->ts_queue], task, ts_link);
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}
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// Updates the cached priority of the first waiter. Returns true if it changed.
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static bool update_top(struct turnstile* ts) {
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uint8_t top = SCHED_PRIO_MIN;
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for (size_t q = 0; q < TURNSTILE_NUM_QUEUES; q++) {
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struct task* first = tailq_first(&ts->waiters[q]);
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if (first && task_priority(first) > top)
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top = task_priority(first);
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}
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return atomic_exchange(&ts->top_priority, top, ATOMIC_RELAXED) != top;
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}
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// Recomputes the inherited priority of `task`. Returns true if its effective priority changed.
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static bool recompute_locked(struct task* task) {
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uint8_t inherited = SCHED_PRIO_MIN;
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struct turnstile* ts;
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for (ts = tailq_first(&task->pi_lenders); ts; ts = tailq_next(ts, lender_link)) {
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uint8_t top = atomic_load(&ts->top_priority, ATOMIC_RELAXED);
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if (top > inherited)
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inherited = top;
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}
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task->lent_prio = inherited;
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return sched_update_priority_locked(task);
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}
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// Makes the waiters of `ts` lend their priority to `owner`, and recomputes the old owner's priority.
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static void set_owner(struct turnstile* ts, struct task* owner) {
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struct task* old = ts->owner;
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if (old == owner)
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return;
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if (old) {
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spin_lock(&old->lock);
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tailq_remove(&old->pi_lenders, ts, lender_link);
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recompute_locked(old);
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spin_unlock(&old->lock);
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}
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ts->owner = owner;
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if (owner) {
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spin_lock(&owner->lock);
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tailq_insert_tail(&owner->pi_lenders, ts, lender_link);
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spin_unlock(&owner->lock);
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}
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}
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static void requeue(struct turnstile* ts, struct task* task) {
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tailq_remove(&ts->waiters[task->ts_queue], task, ts_link);
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waiters_insert(ts, task);
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}
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// Recomputes the priority of the owner of `ts` along the owner chain.
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static void propagate(struct turnstile_chain* chain, struct turnstile* ts) {
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bool retried = false;
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while (ts->owner) {
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struct task* owner = ts->owner;
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spin_lock(&owner->lock);
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bool changed = recompute_locked(owner);
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const void* next_obj = atomic_load(&owner->blocked_obj, ATOMIC_RELAXED);
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spin_unlock(&owner->lock);
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if ((!changed && !retried) || next_obj == nullptr)
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break;
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struct turnstile_chain* next_chain = chain_for(next_obj);
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if (next_chain > chain) {
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spin_lock(&next_chain->lock);
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} else if (next_chain < chain && !spin_trylock(&next_chain->lock)) {
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const void* obj = ts->obj;
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turnstile_unlock(chain);
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chain = turnstile_lock(obj);
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ts = chain_lookup(chain, obj);
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if (ts == nullptr)
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break;
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retried = true;
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continue;
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}
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struct turnstile* next = chain_lookup(next_chain, next_obj);
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bool blocked = next && atomic_load(&owner->blocked_ts, ATOMIC_RELAXED) == next;
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if (next_chain != chain)
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turnstile_unlock(chain);
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chain = next_chain;
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if (!blocked)
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break;
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requeue(next, owner);
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if (!update_top(next))
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break;
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ts = next;
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retried = false;
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}
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turnstile_unlock(chain);
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}
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void turnstile_block(struct turnstile_chain* chain, const void* obj, struct task* owner, enum turnstile_queue queue) {
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struct task* self = percpu_get()->sched.current;
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assert(self->turnstile != nullptr, "Task is already blocked on a turnstile");
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assert(owner != self, "Task tried to block on a lock it owns");
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// Lend our turnstile to the lock if it doesn't have one yet, otherwise donate it.
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struct turnstile* ts = chain_lookup(chain, obj);
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if (ts == nullptr) {
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ts = self->turnstile;
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ts->obj = obj;
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ts->owner = nullptr;
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ts->spare = nullptr;
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ts->chain_next = chain->head;
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chain->head = ts;
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} else {
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self->turnstile->spare = ts->spare;
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ts->spare = self->turnstile;
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}
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self->turnstile = nullptr;
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spin_lock(&self->lock);
|
||||
atomic_store(&self->ts_woken, false, ATOMIC_RELAXED);
|
||||
atomic_store(&self->blocked_ts, ts, ATOMIC_RELAXED);
|
||||
atomic_store(&self->blocked_obj, obj, ATOMIC_RELAXED);
|
||||
self->ts_queue = queue;
|
||||
waiters_insert(ts, self);
|
||||
update_top(ts);
|
||||
spin_unlock(&self->lock);
|
||||
|
||||
set_owner(ts, owner);
|
||||
propagate(chain, ts);
|
||||
|
||||
// Check if we were actually woken.
|
||||
while (!atomic_load(&self->ts_woken, ATOMIC_ACQUIRE))
|
||||
sched_block(&percpu_get()->sched);
|
||||
|
||||
spin_lock(&self->lock);
|
||||
spin_unlock(&self->lock);
|
||||
}
|
||||
|
||||
struct task* turnstile_first(
|
||||
struct turnstile_chain* chain,
|
||||
const void* obj,
|
||||
enum turnstile_queue queue,
|
||||
bool* have_more
|
||||
) {
|
||||
struct turnstile* ts = chain_lookup(chain, obj);
|
||||
struct task* first = ts ? tailq_first(&ts->waiters[queue]) : nullptr;
|
||||
*have_more = first && tailq_next(first, ts_link) != nullptr;
|
||||
return first;
|
||||
}
|
||||
|
||||
void turnstile_wake(struct turnstile_chain* chain, const void* obj, struct task* task, struct task* new_owner) {
|
||||
struct turnstile* ts = atomic_load(&task->blocked_ts, ATOMIC_RELAXED);
|
||||
assert(ts && ts->obj == obj, "Task %p isn't blocked on %p", task, obj);
|
||||
|
||||
tailq_remove(&ts->waiters[task->ts_queue], task, ts_link);
|
||||
atomic_store(&task->blocked_ts, nullptr, ATOMIC_RELAXED);
|
||||
atomic_store(&task->blocked_obj, nullptr, ATOMIC_RELAXED);
|
||||
|
||||
if (!has_waiters(ts)) {
|
||||
// The last waiter takes the lock's turnstile with it.
|
||||
set_owner(ts, nullptr);
|
||||
chain_remove(chain, ts);
|
||||
ts->obj = nullptr;
|
||||
task->turnstile = ts;
|
||||
} else {
|
||||
task->turnstile = ts->spare;
|
||||
ts->spare = ts->spare->spare;
|
||||
update_top(ts);
|
||||
set_owner(ts, new_owner);
|
||||
if (new_owner) {
|
||||
spin_lock(&new_owner->lock);
|
||||
recompute_locked(new_owner);
|
||||
spin_unlock(&new_owner->lock);
|
||||
}
|
||||
}
|
||||
|
||||
spin_lock(&task->lock);
|
||||
atomic_store(&task->ts_woken, true, ATOMIC_RELEASE);
|
||||
sched_wake_locked(task);
|
||||
spin_unlock(&task->lock);
|
||||
}
|
||||
|
||||
void turnstile_reprioritize(struct task* task) {
|
||||
const void* obj = atomic_load(&task->blocked_obj, ATOMIC_RELAXED);
|
||||
if (obj == nullptr)
|
||||
return;
|
||||
|
||||
struct turnstile_chain* chain = turnstile_lock(obj);
|
||||
struct turnstile* ts = chain_lookup(chain, obj);
|
||||
if (ts == nullptr || atomic_load(&task->blocked_ts, ATOMIC_RELAXED) != ts) {
|
||||
turnstile_unlock(chain);
|
||||
return;
|
||||
}
|
||||
|
||||
requeue(ts, task);
|
||||
if (!update_top(ts)) {
|
||||
turnstile_unlock(chain);
|
||||
return;
|
||||
}
|
||||
propagate(chain, ts);
|
||||
}
|
||||
Reference in New Issue
Block a user