Add turnstiles, more sched fixes
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// SPDX-License-Identifier: ISC
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#include <zinnia/alloc.h>
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#include <zinnia/assert.h>
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#include <zinnia/atomic.h>
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#include <zinnia/percpu.h>
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#include <zinnia/sched.h>
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#include <zinnia/spin.h>
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#include <zinnia/turnstile.h>
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#include <arch/cpu.h>
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#include <sched/internal.h>
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constexpr size_t TURNSTILE_CHAIN_BITS = 7;
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constexpr size_t TURNSTILE_CHAINS = (1 << TURNSTILE_CHAIN_BITS);
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struct turnstile_chain {
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// Aligned to cache line to avoid false sharing.
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alignas(CACHE_LINE_SIZE) struct spinlock lock;
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struct turnstile* head;
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};
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static struct turnstile_chain chains[TURNSTILE_CHAINS];
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// Gets the chain from a lock object address.
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static struct turnstile_chain* chain_for(const void* obj) {
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uint64_t hash = ((uintptr_t)obj >> 3) * 0x9E3779B97F4A7C15ull;
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return &chains[hash >> (64 - TURNSTILE_CHAIN_BITS)];
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}
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static struct turnstile* chain_lookup(struct turnstile_chain* chain, const void* obj) {
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struct turnstile* ts = chain->head;
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while (ts && ts->obj != obj)
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ts = ts->chain_next;
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return ts;
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}
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static void chain_remove(struct turnstile_chain* chain, struct turnstile* ts) {
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struct turnstile** link = &chain->head;
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while (*link != ts)
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link = &(*link)->chain_next;
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*link = ts->chain_next;
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}
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struct turnstile* turnstile_alloc() {
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struct turnstile* ts = mem_alloc(sizeof(struct turnstile), 0);
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if (ts) {
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for (size_t q = 0; q < TURNSTILE_NUM_QUEUES; q++)
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tailq_init(&ts->waiters[q]);
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}
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return ts;
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}
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static bool has_waiters(struct turnstile* ts) {
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for (size_t q = 0; q < TURNSTILE_NUM_QUEUES; q++) {
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if (!tailq_empty(&ts->waiters[q]))
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return true;
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}
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return false;
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}
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void turnstile_free(struct turnstile* ts) {
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assert(ts->obj == nullptr, "Freeing turnstile %p that is still in use", ts);
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mem_free(ts);
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}
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struct turnstile_chain* turnstile_lock(const void* obj) {
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struct turnstile_chain* chain = chain_for(obj);
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spin_lock(&chain->lock);
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return chain;
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}
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void turnstile_unlock(struct turnstile_chain* chain) {
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spin_unlock(&chain->lock);
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}
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static uint8_t task_priority(struct task* task) {
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return atomic_load(&task->priority, ATOMIC_RELAXED);
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}
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// Inserts `task` into the waiters of `ts`, behind all waiters that are at least as urgent.
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static void waiters_insert(struct turnstile* ts, struct task* task) {
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uint8_t prio = task_priority(task);
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struct task* pos = tailq_first(&ts->waiters[task->ts_queue]);
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while (pos && task_priority(pos) >= prio)
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pos = tailq_next(pos, ts_link);
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if (pos)
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tailq_insert_before(pos, task, ts_link);
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else
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tailq_insert_tail(&ts->waiters[task->ts_queue], task, ts_link);
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}
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// Updates the cached priority of the first waiter. Returns true if it changed.
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static bool update_top(struct turnstile* ts) {
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uint8_t top = SCHED_PRIO_MIN;
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for (size_t q = 0; q < TURNSTILE_NUM_QUEUES; q++) {
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struct task* first = tailq_first(&ts->waiters[q]);
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if (first && task_priority(first) > top)
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top = task_priority(first);
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}
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return atomic_exchange(&ts->top_priority, top, ATOMIC_RELAXED) != top;
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}
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// Recomputes the inherited priority of `task`. Returns true if its effective priority changed.
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static bool recompute_locked(struct task* task) {
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uint8_t inherited = SCHED_PRIO_MIN;
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struct turnstile* ts;
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for (ts = tailq_first(&task->pi_lenders); ts; ts = tailq_next(ts, lender_link)) {
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uint8_t top = atomic_load(&ts->top_priority, ATOMIC_RELAXED);
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if (top > inherited)
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inherited = top;
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}
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task->lent_prio = inherited;
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return sched_update_priority_locked(task);
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}
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// Makes the waiters of `ts` lend their priority to `owner`, and recomputes the old owner's priority.
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static void set_owner(struct turnstile* ts, struct task* owner) {
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struct task* old = ts->owner;
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if (old == owner)
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return;
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if (old) {
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spin_lock(&old->lock);
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tailq_remove(&old->pi_lenders, ts, lender_link);
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recompute_locked(old);
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spin_unlock(&old->lock);
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}
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ts->owner = owner;
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if (owner) {
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spin_lock(&owner->lock);
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tailq_insert_tail(&owner->pi_lenders, ts, lender_link);
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spin_unlock(&owner->lock);
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}
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}
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static void requeue(struct turnstile* ts, struct task* task) {
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tailq_remove(&ts->waiters[task->ts_queue], task, ts_link);
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waiters_insert(ts, task);
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}
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// Recomputes the priority of the owner of `ts` along the owner chain.
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static void propagate(struct turnstile_chain* chain, struct turnstile* ts) {
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bool retried = false;
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while (ts->owner) {
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struct task* owner = ts->owner;
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spin_lock(&owner->lock);
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bool changed = recompute_locked(owner);
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const void* next_obj = atomic_load(&owner->blocked_obj, ATOMIC_RELAXED);
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spin_unlock(&owner->lock);
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if ((!changed && !retried) || next_obj == nullptr)
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break;
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struct turnstile_chain* next_chain = chain_for(next_obj);
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if (next_chain > chain) {
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spin_lock(&next_chain->lock);
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} else if (next_chain < chain && !spin_trylock(&next_chain->lock)) {
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const void* obj = ts->obj;
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turnstile_unlock(chain);
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chain = turnstile_lock(obj);
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ts = chain_lookup(chain, obj);
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if (ts == nullptr)
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break;
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retried = true;
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continue;
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}
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struct turnstile* next = chain_lookup(next_chain, next_obj);
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bool blocked = next && atomic_load(&owner->blocked_ts, ATOMIC_RELAXED) == next;
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if (next_chain != chain)
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turnstile_unlock(chain);
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chain = next_chain;
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if (!blocked)
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break;
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requeue(next, owner);
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if (!update_top(next))
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break;
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ts = next;
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retried = false;
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}
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turnstile_unlock(chain);
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}
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void turnstile_block(struct turnstile_chain* chain, const void* obj, struct task* owner, enum turnstile_queue queue) {
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struct task* self = percpu_get()->sched.current;
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assert(self->turnstile != nullptr, "Task is already blocked on a turnstile");
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assert(owner != self, "Task tried to block on a lock it owns");
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// Lend our turnstile to the lock if it doesn't have one yet, otherwise donate it.
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struct turnstile* ts = chain_lookup(chain, obj);
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if (ts == nullptr) {
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ts = self->turnstile;
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ts->obj = obj;
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ts->owner = nullptr;
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ts->spare = nullptr;
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ts->chain_next = chain->head;
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chain->head = ts;
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} else {
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self->turnstile->spare = ts->spare;
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ts->spare = self->turnstile;
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}
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self->turnstile = nullptr;
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spin_lock(&self->lock);
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atomic_store(&self->ts_woken, false, ATOMIC_RELAXED);
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atomic_store(&self->blocked_ts, ts, ATOMIC_RELAXED);
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atomic_store(&self->blocked_obj, obj, ATOMIC_RELAXED);
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self->ts_queue = queue;
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waiters_insert(ts, self);
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update_top(ts);
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spin_unlock(&self->lock);
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set_owner(ts, owner);
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propagate(chain, ts);
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// Check if we were actually woken.
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while (!atomic_load(&self->ts_woken, ATOMIC_ACQUIRE))
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sched_block(&percpu_get()->sched);
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spin_lock(&self->lock);
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spin_unlock(&self->lock);
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}
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struct task* turnstile_first(
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struct turnstile_chain* chain,
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const void* obj,
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enum turnstile_queue queue,
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bool* have_more
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) {
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struct turnstile* ts = chain_lookup(chain, obj);
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struct task* first = ts ? tailq_first(&ts->waiters[queue]) : nullptr;
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*have_more = first && tailq_next(first, ts_link) != nullptr;
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return first;
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}
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void turnstile_wake(struct turnstile_chain* chain, const void* obj, struct task* task, struct task* new_owner) {
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struct turnstile* ts = atomic_load(&task->blocked_ts, ATOMIC_RELAXED);
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assert(ts && ts->obj == obj, "Task %p isn't blocked on %p", task, obj);
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tailq_remove(&ts->waiters[task->ts_queue], task, ts_link);
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atomic_store(&task->blocked_ts, nullptr, ATOMIC_RELAXED);
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atomic_store(&task->blocked_obj, nullptr, ATOMIC_RELAXED);
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if (!has_waiters(ts)) {
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// The last waiter takes the lock's turnstile with it.
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set_owner(ts, nullptr);
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chain_remove(chain, ts);
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ts->obj = nullptr;
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task->turnstile = ts;
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} else {
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task->turnstile = ts->spare;
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ts->spare = ts->spare->spare;
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update_top(ts);
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set_owner(ts, new_owner);
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if (new_owner) {
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spin_lock(&new_owner->lock);
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recompute_locked(new_owner);
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spin_unlock(&new_owner->lock);
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}
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}
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spin_lock(&task->lock);
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atomic_store(&task->ts_woken, true, ATOMIC_RELEASE);
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sched_wake_locked(task);
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spin_unlock(&task->lock);
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}
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void turnstile_reprioritize(struct task* task) {
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const void* obj = atomic_load(&task->blocked_obj, ATOMIC_RELAXED);
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if (obj == nullptr)
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return;
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struct turnstile_chain* chain = turnstile_lock(obj);
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struct turnstile* ts = chain_lookup(chain, obj);
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if (ts == nullptr || atomic_load(&task->blocked_ts, ATOMIC_RELAXED) != ts) {
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turnstile_unlock(chain);
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return;
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}
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requeue(ts, task);
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if (!update_top(ts)) {
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turnstile_unlock(chain);
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return;
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}
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propagate(chain, ts);
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}
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