#pragma once #include static inline uint64_t asm_rdmsr(uint32_t msr) { uint32_t eax; uint32_t edx; asm volatile("rdmsr" : "=a"(eax), "=d"(edx) : "c"(msr) : "memory"); return ((uint64_t)edx << 32) | eax; } // Writes a 64-bit value to a given MSR. static inline void asm_wrmsr(uint32_t msr, uint64_t val) { uint32_t eax = (uint32_t)val; uint32_t edx = val >> 32; asm volatile("wrmsr" : : "a"(eax), "d"(edx), "c"(msr) : "memory"); } // Writes a 64-bit value to a control register using XSETBV. static inline void asm_wrxcr(uint32_t reg, uint64_t val) { uint32_t eax = val; uint32_t edx = val >> 32; asm volatile("xsetbv" ::"a"(eax), "d"(edx), "c"(reg) : "memory"); } // Saves the FPU state to a 512-byte region of memory using FXSAVE. // Pointer must be 16-byte aligned. static inline void asm_fxsave(void* mem) { asm volatile("fxsave %0" : "+m"(*(uint8_t*)mem)::"memory"); } // Restores the FPU state from a 512-byte region of memory using FXRSTOR. // Pointer must be 16-byte aligned. static inline void asm_fxrstor(void* mem) { asm volatile("fxrstor %0" ::"m"(*(uint8_t*)mem) : "memory"); } // Saves the FPU state to a region of memory using XSAVE. // Pointer must be 16-byte aligned. static inline void asm_xsave(void* mem) { asm volatile("xsave %0" : "+m"(*(uint8_t*)mem)::"memory"); } // Restores the FPU state from a region of memory using XRSTOR. // Pointer must be 16-byte aligned. static inline void asm_xrstor(void* mem) { asm volatile("xrstor %0" ::"m"(*(uint8_t*)mem) : "memory"); } static inline uint8_t asm_inb(uint16_t port) { uint8_t result; asm volatile("in %0, %1" : "=a"(result) : "Nd"(port)); return result; } static inline uint16_t asm_inw(uint16_t port) { uint16_t result; asm volatile("in %0, %1" : "=a"(result) : "Nd"(port)); return result; } static inline uint32_t asm_inl(uint16_t port) { uint32_t result; asm volatile("in %0, %1" : "=a"(result) : "Nd"(port)); return result; } static inline void asm_outb(uint16_t port, uint8_t value) { asm volatile("out %0, %1" : : "Nd"(port), "a"(value)); } static inline void asm_outw(uint16_t port, uint16_t value) { asm volatile("out %0, %1" : : "Nd"(port), "a"(value)); } static inline void asm_outl(uint16_t port, uint32_t value) { asm volatile("out %0, %1" : : "Nd"(port), "a"(value)); }