sched: finish preparing scheduler for rewrite

This commit is contained in:
Matheus
2024-09-21 23:06:37 -03:00
parent cc6477d46d
commit 0bff52b41e
19 changed files with 332 additions and 330 deletions
+153 -1
View File
@@ -5,6 +5,10 @@
#include <kernel/alloc.h>
#include <kernel/slab.h>
#include <kernel/file.h>
#include <kernel/scheduler.h>
#include <kernel/elf.h>
#include <kernel/devfs.h>
#include <kernel/cmdline.h>
static hashtable_t pid_table;
static scache_t *processcache;
@@ -76,7 +80,7 @@ proc_t *proc_create() {
memset(proc, 0, sizeof(proc_t));
// TODO move this to slab
proc->state = SCHED_PROC_STATE_NORMAL;
proc->state = PROC_STATE_NORMAL;
proc->runningthreadcount = 1;
MUTEX_INIT(&proc->mutex);
SPINLOCK_INIT(proc->nodeslock);
@@ -228,3 +232,151 @@ void proc_init(void) {
__assert(hashtable_init(&pid_table, 100) == 0);
MUTEX_INIT(&proc_pid_table_mutex);
}
// called when all threads in a process have exited
void proc_exit(void) {
proc_t *proc = current_thread()->proc;
__assert(proc != init_proc);
// the process is going to be referenced by the child list, hold it
// it only holds it now because it has to have running threads to be in the list
// which hold a reference. it won't now since its a zombie, which is why it will be held
PROC_HOLD(proc);
jobctl_detach(proc);
// close fds
for (int fd = 0; fd < proc->fdcount; ++fd)
fd_close(fd);
// turn off interval timers
itimer_pause(&proc->timer.realtime, NULL, NULL);
itimer_pause(&proc->timer.virtualtime, NULL, NULL);
itimer_pause(&proc->timer.profiling, NULL, NULL);
// zombify the proc
MUTEX_ACQUIRE(&proc->mutex, false);
VOP_RELEASE(proc->root);
VOP_RELEASE(proc->cwd);
proc->state = PROC_STATE_ZOMBIE;
proc_t *lastchild = proc->child;
MUTEX_ACQUIRE(&init_proc->mutex, false);
int belowzombiecount = 0;
while (lastchild && lastchild->sibling) {
if (lastchild->state == PROC_STATE_ZOMBIE)
++belowzombiecount;
lastchild->parent = init_proc;
lastchild = lastchild->sibling;
}
if (lastchild) {
lastchild->sibling = init_proc->child;
init_proc->child = proc->child;
}
MUTEX_RELEASE(&init_proc->mutex);
MUTEX_RELEASE(&proc->mutex);
signal_signalproc(proc->parent, SIGCHLD);
semaphore_signal(&proc->parent->waitsem);
// TODO sigaction flag for this
for (int i = 0; i < belowzombiecount; ++i) {
semaphore_signal(&init_proc->waitsem);
}
}
void proc_run_init() {
printf("sched: loading /init\n");
vmmcontext_t *vmmctx = vmm_newcontext();
__assert(vmmctx);
// leave kernel context to load elf
vmm_switchcontext(vmmctx);
proc_t *proc = proc_create();
__assert(proc);
init_proc = proc;
vnode_t *initnode;
__assert(vfs_open(vfsroot, "/init", 0, &initnode) == 0);
auxv64list_t auxv64;
char *interp = NULL;
void *entry;
__assert(elf_load(initnode, NULL, &entry, &interp, &auxv64) == 0);
if (interp) {
vnode_t *interpnode;
__assert(vfs_open(vfsroot, interp, 0, &interpnode) == 0);
auxv64list_t interpauxv;
char *interpinterp = NULL;
__assert(elf_load(interpnode, INTERP_BASE, &entry, &interpinterp, &interpauxv) == 0);
__assert(interpinterp == NULL);
}
vnode_t *consolenode;
__assert(devfs_getbyname("console", &consolenode) == 0);
VOP_LOCK(consolenode);
__assert(VOP_OPEN(&consolenode, V_FFLAGS_READ | V_FFLAGS_NOCTTY, &proc->cred) == 0);
VOP_HOLD(consolenode);
__assert(VOP_OPEN(&consolenode, V_FFLAGS_WRITE | V_FFLAGS_NOCTTY, &proc->cred) == 0);
VOP_HOLD(consolenode);
__assert(VOP_OPEN(&consolenode, V_FFLAGS_WRITE | V_FFLAGS_NOCTTY, &proc->cred) == 0);
VOP_UNLOCK(consolenode);
file_t *stdin = fd_allocate();
file_t *stdout = fd_allocate();
file_t *stderr = fd_allocate();
stdin->vnode = consolenode;
stdout->vnode = consolenode;
stderr->vnode = consolenode;
stdin->flags = FILE_READ;
stdout->flags = stderr->flags = FILE_WRITE;
stdin->offset = stdout->offset = stderr->offset = 0;
stdin->mode = stdout->mode = stderr-> mode = 0644;
proc->fd[0].file = stdin;
proc->fd[0].flags = 0;
proc->fd[1].file = stdout;
proc->fd[1].flags = 0;
proc->fd[2].file = stderr;
proc->fd[2].flags = 0;
proc->cwd = vfsroot;
VOP_HOLD(vfsroot);
proc->root = vfsroot;
VOP_HOLD(vfsroot);
char *argv[] = {"/init", cmdline_get("initarg"), NULL};
char *envp[] = {NULL};
void *stack = elf_preparestack(STACK_TOP, &auxv64, argv, envp);
__assert(stack);
// reenter kernel context
vmm_switchcontext(&vmm_kernelctx);
thread_t *uthread = sched_newthread(entry, PAGE_SIZE * 16, 1, proc, stack);
__assert(uthread);
proc->threadlist = uthread;
uthread->procnext = NULL;
uthread->vmmctx = vmmctx;
sched_queue(uthread);
VOP_RELEASE(initnode);
// proc starts with 1 refcount, release it here as to only have the thread reference
PROC_RELEASE(proc);
}
@@ -1,5 +1,4 @@
#include <kernel/scheduler.h>
#include <kernel/slab.h>
#include <logging.h>
#include <arch/cpu.h>
#include <spinlock.h>
@@ -18,8 +17,6 @@
#define QUANTUM_US 100000
#define SCHEDULER_STACK_SIZE PAGE_SIZE * 16
static scache_t *threadcache;
#define RUNQUEUE_COUNT 64
typedef struct {
@@ -31,48 +28,6 @@ static rqueue_t runqueue[RUNQUEUE_COUNT];
static uint64_t runqueuebitmap;
static spinlock_t runqueuelock;
thread_t *sched_newthread(void *ip, size_t kstacksize, int priority, proc_t *proc, void *ustack) {
thread_t *thread = slab_allocate(threadcache);
if (thread == NULL)
return NULL;
memset(thread, 0, sizeof(thread_t));
thread->kernelstack = vmm_map(NULL, kstacksize, VMM_FLAGS_ALLOCATE, ARCH_MMU_FLAGS_WRITE | ARCH_MMU_FLAGS_READ | ARCH_MMU_FLAGS_NOEXEC, NULL);
if (thread->kernelstack == NULL) {
slab_free(threadcache, thread);
return NULL;
}
thread->kernelstacktop = (void *)((uintptr_t)thread->kernelstack + kstacksize);
// non kernel thread vmm contexts are handled by the caller
thread->vmmctx = proc ? NULL : &vmm_kernelctx;
thread->proc = proc;
thread->priority = priority;
thread->kernelstacksize = kstacksize;
if (proc) {
// each thread holds one reference to proc
PROC_HOLD(proc);
thread->tid = proc_allocate_pid();
}
CTX_INIT(&thread->context, proc != NULL, true);
CTX_XINIT(&thread->extracontext, proc != NULL);
CTX_SP(&thread->context) = proc ? (ctxreg_t)ustack : (ctxreg_t)thread->kernelstacktop;
CTX_IP(&thread->context) = (ctxreg_t)ip;
SPINLOCK_INIT(thread->sleeplock);
SPINLOCK_INIT(thread->signals.lock);
EVENT_INITHEADER(&thread->signals.waitpendingevent);
return thread;
}
void sched_destroythread(thread_t *thread) {
vmm_unmap(thread->kernelstack, thread->kernelstacksize, 0);
slab_free(threadcache, thread);
}
static thread_t *getinrunqueue(rqueue_t *rq) {
thread_t *thread = rq->list;
@@ -114,14 +69,14 @@ static thread_t *runqueuenext(int minprio) {
}
if (thread)
thread->flags &= ~SCHED_THREAD_FLAGS_QUEUED;
thread->flags &= ~THREAD_FLAGS_QUEUED;
leave:
interrupt_set(intstate);
return thread;
}
static __attribute__((noreturn)) void switchthread(thread_t *thread) {
static __attribute__((noreturn)) void switch_thread(thread_t *thread) {
interrupt_set(false);
thread_t* current = current_thread();
@@ -135,15 +90,15 @@ static __attribute__((noreturn)) void switchthread(thread_t *thread) {
// XXX make the locking of the flags field better, candidate for a r/w lock
spinlock_acquire(&runqueuelock);
if (current)
current->flags &= ~SCHED_THREAD_FLAGS_RUNNING;
current->flags &= ~THREAD_FLAGS_RUNNING;
__assert((thread->flags & SCHED_THREAD_FLAGS_RUNNING) == 0);
__assert((thread->flags & THREAD_FLAGS_RUNNING) == 0);
if (current && current->flags & SCHED_THREAD_FLAGS_SLEEP)
if (current && current->flags & THREAD_FLAGS_SLEEP)
spinlock_release(&current->sleeplock);
thread->flags |= SCHED_THREAD_FLAGS_RUNNING;
__assert((thread->flags & SCHED_THREAD_FLAGS_QUEUED) == 0);
thread->flags |= THREAD_FLAGS_RUNNING;
__assert((thread->flags & THREAD_FLAGS_QUEUED) == 0);
spinlock_release(&runqueuelock);
void *schedulerstack = current_cpu()->schedulerstack;
@@ -154,8 +109,8 @@ static __attribute__((noreturn)) void switchthread(thread_t *thread) {
}
static void runqueueinsert(thread_t *thread) {
__assert((thread->flags & SCHED_THREAD_FLAGS_RUNNING) == 0);
thread->flags |= SCHED_THREAD_FLAGS_QUEUED;
__assert((thread->flags & THREAD_FLAGS_RUNNING) == 0);
thread->flags |= THREAD_FLAGS_QUEUED;
runqueuebitmap |= ((uint64_t)1 << thread->priority);
@@ -174,7 +129,7 @@ void sched_queue(thread_t *thread) {
spinlock_acquire(&runqueuelock);
// maybe instead of an assert, a simple return would suffice as the thread would already be queued anyways
__assert((thread->flags & SCHED_THREAD_FLAGS_QUEUED) == 0 && (thread->flags & SCHED_THREAD_FLAGS_RUNNING) == 0);
__assert((thread->flags & THREAD_FLAGS_QUEUED) == 0 && (thread->flags & THREAD_FLAGS_RUNNING) == 0);
runqueueinsert(thread);
@@ -183,12 +138,12 @@ void sched_queue(thread_t *thread) {
// TODO yield if higher priority than current thread (or send another CPU an IPI)
}
__attribute__((noreturn)) void sched_stopcurrentthread() {
__attribute__((noreturn)) void sched_stop_current_thread() {
interrupt_set(false);
spinlock_acquire(&runqueuelock);
if (current_thread())
current_thread()->flags &= ~SCHED_THREAD_FLAGS_RUNNING;
current_thread()->flags &= ~THREAD_FLAGS_RUNNING;
thread_t *next = runqueuenext(0x0fffffff);
if (next == NULL)
@@ -196,109 +151,7 @@ __attribute__((noreturn)) void sched_stopcurrentthread() {
spinlock_release(&runqueuelock);
switchthread(next);
}
// called when all threads in a process have exited
void sched_procexit() {
proc_t *proc = current_thread()->proc;
__assert(proc != init_proc);
// the process is going to be referenced by the child list, hold it
// it only holds it now because it has to have running threads to be in the list
// which hold a reference. it won't now since its a zombie, which is why it will be held
PROC_HOLD(proc);
jobctl_detach(proc);
// close fds
for (int fd = 0; fd < proc->fdcount; ++fd)
fd_close(fd);
// turn off interval timers
itimer_pause(&proc->timer.realtime, NULL, NULL);
itimer_pause(&proc->timer.virtualtime, NULL, NULL);
itimer_pause(&proc->timer.profiling, NULL, NULL);
// zombify the proc
MUTEX_ACQUIRE(&proc->mutex, false);
VOP_RELEASE(proc->root);
VOP_RELEASE(proc->cwd);
proc->state = SCHED_PROC_STATE_ZOMBIE;
proc_t *lastchild = proc->child;
MUTEX_ACQUIRE(&init_proc->mutex, false);
int belowzombiecount = 0;
while (lastchild && lastchild->sibling) {
if (lastchild->state == SCHED_PROC_STATE_ZOMBIE)
++belowzombiecount;
lastchild->parent = init_proc;
lastchild = lastchild->sibling;
}
if (lastchild) {
lastchild->sibling = init_proc->child;
init_proc->child = proc->child;
}
MUTEX_RELEASE(&init_proc->mutex);
MUTEX_RELEASE(&proc->mutex);
signal_signalproc(proc->parent, SIGCHLD);
semaphore_signal(&proc->parent->waitsem);
// TODO sigaction flag for this
for (int i = 0; i < belowzombiecount; ++i) {
semaphore_signal(&init_proc->waitsem);
}
}
static void threadexit_internal(context_t *, void *) {
thread_t *thread = current_thread();
// we don't need to access the current thread anymore, as any state will be ignored and we are running on the scheduler stack
// as well as not being preempted at all
interrupt_set(false);
current_cpu()->thread = NULL;
spinlock_acquire(&runqueuelock);
thread->flags |= SCHED_THREAD_FLAGS_DEAD;
spinlock_release(&runqueuelock);
// because a thread deallocating its own data is a nightmare, thread deallocation and such will be left to whoever frees the proc it's tied to
// (likely an exit(2) call)
// FIXME this doesn't apply to kernel threads and something should be figured out for them
sched_stopcurrentthread();
}
__attribute__((noreturn)) void sched_threadexit() {
thread_t *thread = current_thread();
proc_t *proc = thread->proc;
vmmcontext_t *oldctx = thread->vmmctx;
vmm_switchcontext(&vmm_kernelctx);
if (proc) {
__atomic_fetch_sub(&proc->runningthreadcount, 1, __ATOMIC_SEQ_CST);
__assert(oldctx != &vmm_kernelctx);
if (proc->runningthreadcount == 0) {
if (thread->shouldexit)
proc->status = -1;
sched_procexit();
vmm_destroycontext(oldctx);
PROC_RELEASE(proc);
}
}
interrupt_set(false);
arch_context_saveandcall(threadexit_internal, current_cpu()->schedulerstack, NULL);
__builtin_unreachable();
switch_thread(next);
}
typedef struct {
@@ -361,7 +214,7 @@ static void yield(context_t *context, void *) {
spinlock_acquire(&runqueuelock);
bool sleeping = thread->flags & SCHED_THREAD_FLAGS_SLEEP;
bool sleeping = thread->flags & THREAD_FLAGS_SLEEP;
thread_t *next = runqueuenext(sleeping ? 0x0fffffff : thread->priority);
bool gotsignal = false;
@@ -380,14 +233,14 @@ static void yield(context_t *context, void *) {
}
}
if (sleeping && (thread->shouldexit || gotsignal) && (thread->flags & SCHED_THREAD_FLAGS_INTERRUPTIBLE)) {
if (sleeping && (thread->shouldexit || gotsignal) && (thread->flags & THREAD_FLAGS_INTERRUPTIBLE)) {
sleeping = false;
if (next)
runqueueinsert(next);
next = NULL;
thread->flags &= ~(SCHED_THREAD_FLAGS_SLEEP | SCHED_THREAD_FLAGS_INTERRUPTIBLE);
thread->flags &= ~(THREAD_FLAGS_SLEEP | THREAD_FLAGS_INTERRUPTIBLE);
thread->wakeupreason = SCHED_WAKEUP_REASON_INTERRUPTED;
spinlock_release(&thread->sleeplock);
}
@@ -395,7 +248,7 @@ static void yield(context_t *context, void *) {
if (next || sleeping) {
ARCH_CONTEXT_THREADSAVE(thread, context);
thread->flags &= ~SCHED_THREAD_FLAGS_RUNNING;
thread->flags &= ~THREAD_FLAGS_RUNNING;
if (sleeping == false)
runqueueinsert(thread);
@@ -403,14 +256,14 @@ static void yield(context_t *context, void *) {
next = current_cpu()->idlethread;
spinlock_release(&runqueuelock);
switchthread(next);
switch_thread(next);
}
spinlock_release(&runqueuelock);
}
int sched_yield() {
bool sleeping = current_thread()->flags & SCHED_THREAD_FLAGS_SLEEP;
bool sleeping = current_thread()->flags & THREAD_FLAGS_SLEEP;
bool old = sleeping ? current_thread()->sleepintstatus : interrupt_set(false);
arch_context_saveandcall(yield, current_cpu()->schedulerstack, NULL);
__assert(current_cpu()->ipl == IPL_NORMAL);
@@ -418,24 +271,24 @@ int sched_yield() {
return sleeping ? current_thread()->wakeupreason : 0;
}
void sched_preparesleep(bool interruptible) {
void sched_prepare_sleep(bool interruptible) {
current_thread()->sleepintstatus = interrupt_set(false);
spinlock_acquire(&current_thread()->sleeplock);
// no locking needed as only we will be accessing it
current_thread()->flags |= SCHED_THREAD_FLAGS_SLEEP | (interruptible ? SCHED_THREAD_FLAGS_INTERRUPTIBLE : 0);
current_thread()->flags |= THREAD_FLAGS_SLEEP | (interruptible ? THREAD_FLAGS_INTERRUPTIBLE : 0);
}
bool sched_wakeup(thread_t *thread, int reason) {
bool intstate = interrupt_set(false);
spinlock_acquire(&thread->sleeplock);
if ((thread->flags & SCHED_THREAD_FLAGS_SLEEP) == 0 || ((reason == SCHED_WAKEUP_REASON_INTERRUPTED) && (thread->flags & SCHED_THREAD_FLAGS_INTERRUPTIBLE) == 0)) {
if ((thread->flags & THREAD_FLAGS_SLEEP) == 0 || ((reason == SCHED_WAKEUP_REASON_INTERRUPTED) && (thread->flags & THREAD_FLAGS_INTERRUPTIBLE) == 0)) {
spinlock_release(&thread->sleeplock);
interrupt_set(intstate);
return false;
}
thread->flags &= ~(SCHED_THREAD_FLAGS_SLEEP | SCHED_THREAD_FLAGS_INTERRUPTIBLE);
thread->flags &= ~(THREAD_FLAGS_SLEEP | THREAD_FLAGS_INTERRUPTIBLE);
thread->wakeupreason = reason;
// TODO send IPI to idle cores
@@ -454,16 +307,16 @@ static void dopreempt() {
thread_t *current = current_thread();
thread_t *next = runqueuenext(current->priority);
current->flags &= ~SCHED_THREAD_FLAGS_PREEMPTED;
current->flags &= ~THREAD_FLAGS_PREEMPTED;
if (next) {
current->flags &= ~SCHED_THREAD_FLAGS_RUNNING;
current->flags &= ~THREAD_FLAGS_RUNNING;
runqueueinsert(current);
} else {
next = current;
}
spinlock_release(&runqueuelock);
switchthread(next);
switch_thread(next);
}
static void preempt_dpc(context_t *context, dpcarg_t arg) {
@@ -471,10 +324,10 @@ static void preempt_dpc(context_t *context, dpcarg_t arg) {
interrupt_set(false);
// no need to preempt it again
if (current->flags & SCHED_THREAD_FLAGS_PREEMPTED)
if (current->flags & THREAD_FLAGS_PREEMPTED)
return;
current->flags |= SCHED_THREAD_FLAGS_PREEMPTED;
current->flags |= THREAD_FLAGS_PREEMPTED;
ARCH_CONTEXT_THREADSAVE(current, context);
CTX_INIT(context, false, false);
@@ -493,7 +346,7 @@ static void reschedule_ipi(isr_t *, context_t *) {
}
static void cpuidlethread() {
sched_targetcpu(current_cpu());
sched_target_cpu(current_cpu());
interrupt_set(true);
while (1) {
CPU_HALT();
@@ -501,7 +354,7 @@ static void cpuidlethread() {
}
}
void sched_targetcpu(cpu_t *cpu) {
void sched_target_cpu(cpu_t *cpu) {
bool intstatus = interrupt_set(false);
current_thread()->cputarget = cpu;
interrupt_set(intstatus);
@@ -518,7 +371,7 @@ static void reschedule_yield(context_t *context, void *_cpu) {
ARCH_CONTEXT_THREADSAVE(thread, context);
thread->flags &= ~SCHED_THREAD_FLAGS_RUNNING;
thread->flags &= ~THREAD_FLAGS_RUNNING;
runqueueinsert(thread);
if (next == NULL)
@@ -527,7 +380,7 @@ static void reschedule_yield(context_t *context, void *_cpu) {
arch_smp_sendipi(cpu, cpu->reschedule_isr, ARCH_SMP_IPI_TARGET, false);
spinlock_release(&runqueuelock);
switchthread(next);
switch_thread(next);
}
void sched_reschedule_on_cpu(cpu_t *cpu, bool target) {
@@ -558,15 +411,15 @@ static void timeout(context_t *, dpcarg_t arg) {
sched_wakeup(thread, 0);
}
void sched_sleepus(size_t us) {
void sched_sleep_us(size_t us) {
timerentry_t sleepentry = {0};
sched_preparesleep(false);
sched_prepare_sleep(false);
timer_insert(current_cpu()->timer, &sleepentry, timeout, current_thread(), us, false);
sched_yield();
}
void sched_apentry() {
void sched_ap_entry() {
current_cpu()->schedulerstack = vmm_map(NULL, SCHEDULER_STACK_SIZE, VMM_FLAGS_ALLOCATE, ARCH_MMU_FLAGS_READ | ARCH_MMU_FLAGS_WRITE | ARCH_MMU_FLAGS_NOEXEC, NULL);
__assert(current_cpu()->schedulerstack);
current_cpu()->schedulerstack = (void *)((uintptr_t)current_cpu()->schedulerstack + SCHEDULER_STACK_SIZE);
@@ -579,13 +432,11 @@ void sched_apentry() {
timer_insert(current_cpu()->timer, &current_cpu()->schedtimerentry, reschedule_timer_dpc, NULL, QUANTUM_US, true);
timer_resume(current_cpu()->timer);
sched_stopcurrentthread();
sched_stop_current_thread();
}
void sched_init() {
proc_init();
threadcache = slab_newcache(sizeof(thread_t), 0, NULL, NULL);
__assert(threadcache);
current_cpu()->schedulerstack = vmm_map(NULL, SCHEDULER_STACK_SIZE, VMM_FLAGS_ALLOCATE, ARCH_MMU_FLAGS_READ | ARCH_MMU_FLAGS_WRITE | ARCH_MMU_FLAGS_NOEXEC, NULL);
__assert(current_cpu()->schedulerstack);
@@ -605,95 +456,3 @@ void sched_init() {
// XXX move this resume to a more appropriate place
timer_resume(current_cpu()->timer);
}
#define STACK_TOP (void *)0x0000800000000000
#define INTERP_BASE (void *)0x00000beef0000000
void sched_runinit() {
printf("sched: loading /init\n");
vmmcontext_t *vmmctx = vmm_newcontext();
__assert(vmmctx);
// leave kernel context to load elf
vmm_switchcontext(vmmctx);
proc_t *proc = proc_create();
__assert(proc);
init_proc = proc;
vnode_t *initnode;
__assert(vfs_open(vfsroot, "/init", 0, &initnode) == 0);
auxv64list_t auxv64;
char *interp = NULL;
void *entry;
__assert(elf_load(initnode, NULL, &entry, &interp, &auxv64) == 0);
if (interp) {
vnode_t *interpnode;
__assert(vfs_open(vfsroot, interp, 0, &interpnode) == 0);
auxv64list_t interpauxv;
char *interpinterp = NULL;
__assert(elf_load(interpnode, INTERP_BASE, &entry, &interpinterp, &interpauxv) == 0);
__assert(interpinterp == NULL);
}
vnode_t *consolenode;
__assert(devfs_getbyname("console", &consolenode) == 0);
VOP_LOCK(consolenode);
__assert(VOP_OPEN(&consolenode, V_FFLAGS_READ | V_FFLAGS_NOCTTY, &proc->cred) == 0);
VOP_HOLD(consolenode);
__assert(VOP_OPEN(&consolenode, V_FFLAGS_WRITE | V_FFLAGS_NOCTTY, &proc->cred) == 0);
VOP_HOLD(consolenode);
__assert(VOP_OPEN(&consolenode, V_FFLAGS_WRITE | V_FFLAGS_NOCTTY, &proc->cred) == 0);
VOP_UNLOCK(consolenode);
file_t *stdin = fd_allocate();
file_t *stdout = fd_allocate();
file_t *stderr = fd_allocate();
stdin->vnode = consolenode;
stdout->vnode = consolenode;
stderr->vnode = consolenode;
stdin->flags = FILE_READ;
stdout->flags = stderr->flags = FILE_WRITE;
stdin->offset = stdout->offset = stderr->offset = 0;
stdin->mode = stdout->mode = stderr-> mode = 0644;
proc->fd[0].file = stdin;
proc->fd[0].flags = 0;
proc->fd[1].file = stdout;
proc->fd[1].flags = 0;
proc->fd[2].file = stderr;
proc->fd[2].flags = 0;
proc->cwd = vfsroot;
VOP_HOLD(vfsroot);
proc->root = vfsroot;
VOP_HOLD(vfsroot);
char *argv[] = {"/init", cmdline_get("initarg"), NULL};
char *envp[] = {NULL};
void *stack = elf_preparestack(STACK_TOP, &auxv64, argv, envp);
__assert(stack);
// reenter kernel context
vmm_switchcontext(&vmm_kernelctx);
thread_t *uthread = sched_newthread(entry, PAGE_SIZE * 16, 1, proc, stack);
__assert(uthread);
proc->threadlist = uthread;
uthread->procnext = NULL;
uthread->vmmctx = vmmctx;
sched_queue(uthread);
VOP_RELEASE(initnode);
// proc starts with 1 refcount, release it here as to only have the thread reference
PROC_RELEASE(proc);
}
+3 -3
View File
@@ -153,7 +153,7 @@ void signal_suspend(sigset_t *sigset) {
THREAD_LEAVE(thread);
sched_preparesleep(true);
sched_prepare_sleep(true);
sched_yield();
}
@@ -320,7 +320,7 @@ void signal_signalproc(struct proc_t *proc, int signal) {
spinlock_acquire(&proc->threadlistlock);
while (thread) {
if (thread->flags & SCHED_THREAD_FLAGS_DEAD) {
if (thread->flags & THREAD_FLAGS_DEAD) {
thread = thread->procnext;
continue;
}
@@ -502,7 +502,7 @@ bool signal_check(struct thread_t *thread, context_t *context, bool syscall, uin
}
// if not, just sleep. the sigcont won't be sent until THREAD_LEAVE and preparesleep is protecting it from a lost wakeup
context_t savecontext = *context; // save context as it could be overwritten if, for example, its the thread->context one
sched_preparesleep(false);
sched_prepare_sleep(false);
thread->signals.stopped = true;
THREAD_LEAVE(thread);
PROCESS_LEAVE(proc);
+1 -1
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@@ -6,7 +6,7 @@ syscallret_t syscall_pause(context_t *) {
.ret = -1
};
sched_preparesleep(true);
sched_prepare_sleep(true);
sched_yield();
return ret;
+3 -3
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@@ -25,9 +25,9 @@ syscallret_t syscall_nanosleep(context_t *, timespec_t *utime, timespec_t *remai
}
timerentry_t sleepentry;
sched_preparesleep(true);
sched_prepare_sleep(true);
sched_targetcpu(current_cpu());
sched_target_cpu(current_cpu());
timer_insert(current_cpu()->timer, &sleepentry, timeout, current_thread(), time.s * 1000000 + time.ns / 1000, false);
ret.errno = sched_yield() == SCHED_WAKEUP_REASON_INTERRUPTED ? EINTR : 0;
@@ -39,7 +39,7 @@ syscallret_t syscall_nanosleep(context_t *, timespec_t *utime, timespec_t *remai
ret.errno = usercopy_touser(remaining, &time, sizeof(timespec_t)) ? EFAULT : EINTR;
}
sched_targetcpu(NULL);
sched_target_cpu(NULL);
ret.ret = 0;
return ret;
+2 -2
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@@ -71,7 +71,7 @@ syscallret_t syscall_waitpid(context_t *context, pid_t pid, int *status, int opt
stopped = true;
}
zombie = iterator->state == SCHED_PROC_STATE_ZOMBIE;
zombie = iterator->state == PROC_STATE_ZOMBIE;
}
if (zombie || continued || stopped)
@@ -114,7 +114,7 @@ syscallret_t syscall_waitpid(context_t *context, pid_t pid, int *status, int opt
threadlist = threadlist->procnext;
volatile int *flags = (volatile int *)(&freethread->flags);
// wait until the thread can actually be unallocated
while ((*flags & SCHED_THREAD_FLAGS_DEAD) == 0)
while ((*flags & THREAD_FLAGS_DEAD) == 0)
sched_yield();
sched_destroythread(freethread);
+94
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@@ -0,0 +1,94 @@
#include <kernel/thread.h>
#include <kernel/proc.h>
#include <kernel/slab.h>
#include <logging.h>
static scache_t *thread_cache;
thread_t *sched_newthread(void *ip, size_t kstacksize, int priority, proc_t *proc, void *ustack) {
if (thread_cache == NULL) {
thread_cache = slab_newcache(sizeof(thread_t), 0, NULL, NULL);
__assert(thread_cache);
}
thread_t *thread = slab_allocate(thread_cache);
if (thread == NULL)
return NULL;
memset(thread, 0, sizeof(thread_t));
thread->kernelstack = vmm_map(NULL, kstacksize, VMM_FLAGS_ALLOCATE, ARCH_MMU_FLAGS_WRITE | ARCH_MMU_FLAGS_READ | ARCH_MMU_FLAGS_NOEXEC, NULL);
if (thread->kernelstack == NULL) {
slab_free(thread_cache, thread);
return NULL;
}
thread->kernelstacktop = (void *)((uintptr_t)thread->kernelstack + kstacksize);
// non kernel thread vmm contexts are handled by the caller
thread->vmmctx = proc ? NULL : &vmm_kernelctx;
thread->proc = proc;
thread->priority = priority;
thread->kernelstacksize = kstacksize;
if (proc) {
// each thread holds one reference to proc
PROC_HOLD(proc);
thread->tid = proc_allocate_pid();
}
CTX_INIT(&thread->context, proc != NULL, true);
CTX_XINIT(&thread->extracontext, proc != NULL);
CTX_SP(&thread->context) = proc ? (ctxreg_t)ustack : (ctxreg_t)thread->kernelstacktop;
CTX_IP(&thread->context) = (ctxreg_t)ip;
SPINLOCK_INIT(thread->sleeplock);
SPINLOCK_INIT(thread->signals.lock);
EVENT_INITHEADER(&thread->signals.waitpendingevent);
return thread;
}
void sched_destroythread(thread_t *thread) {
vmm_unmap(thread->kernelstack, thread->kernelstacksize, 0);
slab_free(thread_cache, thread);
}
static void threadexit_internal(context_t *, void *) {
thread_t *thread = current_thread();
// we don't need to access the current thread anymore, as any state will be ignored and we are running on the scheduler stack
// as well as not being preempted at all
interrupt_set(false);
current_cpu()->thread = NULL;
thread->flags |= THREAD_FLAGS_DEAD;
// because a thread deallocating its own data is a nightmare, thread deallocation and such will be left to whoever frees the proc it's tied to
// (likely an exit(2) call)
// FIXME this doesn't apply to kernel threads and something should be figured out for them
sched_stop_current_thread();
}
__attribute__((noreturn)) void sched_threadexit() {
thread_t *thread = current_thread();
proc_t *proc = thread->proc;
vmmcontext_t *oldctx = thread->vmmctx;
vmm_switchcontext(&vmm_kernelctx);
if (proc) {
__atomic_fetch_sub(&proc->runningthreadcount, 1, __ATOMIC_SEQ_CST);
__assert(oldctx != &vmm_kernelctx);
if (proc->runningthreadcount == 0) {
if (thread->shouldexit)
proc->status = -1;
proc_exit();
vmm_destroycontext(oldctx);
PROC_RELEASE(proc);
}
}
interrupt_set(false);
arch_context_saveandcall(threadexit_internal, current_cpu()->schedulerstack, NULL);
__builtin_unreachable();
}