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proc: unlock console on exit if locked by the dying process
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@@ -47,6 +47,7 @@ typedef struct proc_t {
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struct fd_t *fd;
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struct fd_t *fd;
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mode_t umask;
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mode_t umask;
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int flags;
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int flags;
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bool console_locked;
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vnode_t *cwd;
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vnode_t *cwd;
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vnode_t *root;
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vnode_t *root;
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spinlock_t nodeslock;
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spinlock_t nodeslock;
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@@ -9,6 +9,7 @@
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#include <kernel/elf.h>
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#include <kernel/elf.h>
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#include <kernel/devfs.h>
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#include <kernel/devfs.h>
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#include <kernel/kernel_args.h>
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#include <kernel/kernel_args.h>
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#include <kernel/console.h>
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static hashtable_t pid_table;
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static hashtable_t pid_table;
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static scache_t *processcache;
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static scache_t *processcache;
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@@ -296,6 +297,10 @@ void proc_exit(void) {
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itimer_pause(&proc->timer.virtualtime, NULL, NULL);
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itimer_pause(&proc->timer.virtualtime, NULL, NULL);
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itimer_pause(&proc->timer.profiling, NULL, NULL);
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itimer_pause(&proc->timer.profiling, NULL, NULL);
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if (__atomic_load_n(&proc->console_locked, __ATOMIC_RELAXED)) {
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__assert(console_set_lock(false) == 0);
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}
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// zombify the proc
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// zombify the proc
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MUTEX_ACQUIRE(&proc->mutex);
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MUTEX_ACQUIRE(&proc->mutex);
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