#include #include #include #include #include #include #include #include #include #include #include #include #include #include #define QUANTUM_US 100000 #define SCHEDULER_STACK_SIZE PAGE_SIZE static scache_t *threadcache; static scache_t *processcache; #define RUNQUEUE_COUNT 64 typedef struct { thread_t *list; thread_t *last; } rqueue_t; static rqueue_t runqueue[RUNQUEUE_COUNT]; static uint64_t runqueuebitmap; static spinlock_t runqueuelock; static hashtable_t pidtable; // not defined as static because its acquired/released from a macro in kernel/scheduler.h mutex_t sched_pidtablemutex; proc_t *sched_initproc; static pid_t currpid = 1; proc_t *sched_getprocfrompid(int pid) { MUTEX_ACQUIRE(&sched_pidtablemutex, false); void *proc = NULL; hashtable_get(&pidtable, &proc, &pid, sizeof(pid)); MUTEX_RELEASE(&sched_pidtablemutex); return proc; } proc_t *sched_newproc() { proc_t *proc = slab_allocate(processcache); if (proc == NULL) return NULL; memset(proc, 0, sizeof(proc_t)); proc->threads = alloc(sizeof(thread_t *)); if (proc->threads == NULL) { slab_free(processcache, proc); return NULL; } // TODO move this to slab proc->state = SCHED_PROC_STATE_NORMAL; proc->threadtablesize = 1; proc->runningthreadcount = 1; MUTEX_INIT(&proc->mutex); SPINLOCK_INIT(proc->nodeslock); proc->fdcount = 3; proc->refcount = 1; proc->fdfirst = 3; MUTEX_INIT(&proc->fdmutex); SEMAPHORE_INIT(&proc->waitsem, 0); SPINLOCK_INIT(proc->jobctllock); SPINLOCK_INIT(proc->pgrp.lock); SPINLOCK_INIT(proc->signals.lock); proc->fd = alloc(sizeof(fd_t) * 3); if (proc->fd == NULL) { free(proc->threads); slab_free(processcache, proc); return NULL; } proc->pid = __atomic_fetch_add(&currpid, 1, __ATOMIC_SEQ_CST); proc->umask = 022; // default umask // add to pid table MUTEX_ACQUIRE(&sched_pidtablemutex, false); if (hashtable_set(&pidtable, proc, &proc->pid, sizeof(proc->pid), true)) { MUTEX_RELEASE(&sched_pidtablemutex); free(proc->fd); free(proc->threads); slab_free(processcache, proc); return NULL; } MUTEX_RELEASE(&sched_pidtablemutex); return proc; } thread_t *sched_newthread(void *ip, size_t kstacksize, int priority, proc_t *proc, void *ustack) { thread_t *thread = slab_allocate(threadcache); if (thread == NULL) return NULL; memset(thread, 0, sizeof(thread_t)); thread->kernelstack = vmm_map(NULL, kstacksize, VMM_FLAGS_ALLOCATE, ARCH_MMU_FLAGS_WRITE | ARCH_MMU_FLAGS_READ | ARCH_MMU_FLAGS_NOEXEC, NULL); if (thread->kernelstack == NULL) { slab_free(threadcache, thread); return NULL; } thread->kernelstacktop = (void *)((uintptr_t)thread->kernelstack + kstacksize); // non kernel thread vmm contexts are handled by the caller thread->vmmctx = proc ? NULL : &vmm_kernelctx; thread->proc = proc; thread->priority = priority; thread->kernelstacksize = kstacksize; if (proc) { // each thread holds one reference to proc PROC_HOLD(proc); thread->tid = __atomic_fetch_add(&currpid, 1, __ATOMIC_SEQ_CST); } CTX_INIT(&thread->context, proc != NULL, true); CTX_XINIT(&thread->extracontext, proc != NULL); CTX_SP(&thread->context) = proc ? (ctxreg_t)ustack : (ctxreg_t)thread->kernelstacktop; CTX_IP(&thread->context) = (ctxreg_t)ip; SPINLOCK_INIT(thread->sleeplock); SPINLOCK_INIT(thread->signals.lock); return thread; } void sched_destroythread(thread_t *thread) { vmm_unmap(thread->kernelstack, thread->kernelstacksize, 0); slab_free(threadcache, thread); } void sched_destroyproc(proc_t *proc) { free(proc->threads); free(proc->fd); slab_free(processcache, proc); } static thread_t *getinrunqueue(rqueue_t *rq) { thread_t *thread = rq->list; while (thread) { if (thread->cputarget == NULL || thread->cputarget == _cpu()) break; thread = thread->next; } if (thread) { if (thread->prev) thread->prev->next = thread->next; else rq->list = thread->next; if (thread->next) thread->next->prev = thread->prev; else rq->last = thread->prev; } return thread; } static thread_t *runqueuenext(int minprio) { bool intstate = interrupt_set(false); thread_t *thread = NULL; if (runqueuebitmap == 0) goto leave; // TODO use the bitmap for this for (int i = 0; i < RUNQUEUE_COUNT && i <= minprio && thread == NULL; ++i) { thread = getinrunqueue(&runqueue[i]); if (thread && runqueue[i].list == NULL) runqueuebitmap &= ~((uint64_t)1 << i); } if (thread) thread->flags &= ~SCHED_THREAD_FLAGS_QUEUED; leave: interrupt_set(intstate); return thread; } static __attribute__((noreturn)) void switchthread(thread_t *thread) { interrupt_set(false); thread_t* current = _cpu()->thread; _cpu()->thread = thread; if(current == NULL || thread->vmmctx != current->vmmctx) vmm_switchcontext(thread->vmmctx); _cpu()->intstatus = ARCH_CONTEXT_INTSTATUS(&thread->context); thread->cpu = _cpu(); if (current) current->flags &= ~SCHED_THREAD_FLAGS_RUNNING; __assert((thread->flags & SCHED_THREAD_FLAGS_RUNNING) == 0); if (current && current->flags & SCHED_THREAD_FLAGS_SLEEP) spinlock_release(¤t->sleeplock); thread->flags |= SCHED_THREAD_FLAGS_RUNNING; ARCH_CONTEXT_SWITCHTHREAD(thread); __builtin_unreachable(); } static void runqueueinsert(thread_t *thread) { thread->flags |= SCHED_THREAD_FLAGS_QUEUED; runqueuebitmap |= ((uint64_t)1 << thread->priority); thread->prev = runqueue[thread->priority].last; if (thread->prev) thread->prev->next = thread; else runqueue[thread->priority].list = thread; thread->next = NULL; runqueue[thread->priority].last = thread; } void sched_queue(thread_t *thread) { bool intstate = interrupt_set(false); spinlock_acquire(&runqueuelock); // maybe instead of an assert, a simple return would suffice as the thread would already be queued anyways __assert((thread->flags & SCHED_THREAD_FLAGS_QUEUED) == 0 && (thread->flags & SCHED_THREAD_FLAGS_RUNNING) == 0); runqueueinsert(thread); spinlock_release(&runqueuelock); interrupt_set(intstate); // TODO yield if higher priority than current thread (or send another CPU an IPI) } __attribute__((noreturn)) void sched_stopcurrentthread() { interrupt_set(false); if (_cpu()->thread) _cpu()->thread->flags &= ~SCHED_THREAD_FLAGS_RUNNING; spinlock_acquire(&runqueuelock); thread_t *next = runqueuenext(0x0fffffff); if (next == NULL) next = _cpu()->idlethread; spinlock_release(&runqueuelock); switchthread(next); } // called when all threads in a process have exited void sched_procexit() { proc_t *proc = _cpu()->thread->proc; __assert(proc != sched_initproc); // the process is going to be referenced by the child list, hold it // it only holds it now because it has to have running threads to be in the list // which hold a reference. it won't now since its a zombie, which is why it will be held PROC_HOLD(proc); jobctl_detach(proc); // close fds for (int fd = 0; fd < proc->fdcount; ++fd) fd_close(fd); // zombify the proc MUTEX_ACQUIRE(&proc->mutex, false); VOP_RELEASE(proc->root); VOP_RELEASE(proc->cwd); proc->state = SCHED_PROC_STATE_ZOMBIE; proc_t *lastchild = proc->child; MUTEX_ACQUIRE(&sched_initproc->mutex, false); int belowzombiecount = 0; while (lastchild && lastchild->sibling) { if (lastchild->state == SCHED_PROC_STATE_ZOMBIE) ++belowzombiecount; lastchild->parent = sched_initproc; lastchild = lastchild->sibling; } if (lastchild) { lastchild->sibling = sched_initproc->child; sched_initproc->child = proc->child; } MUTEX_RELEASE(&sched_initproc->mutex); MUTEX_RELEASE(&proc->mutex); signal_signalproc(proc->parent, SIGCHLD); semaphore_signal(&proc->parent->waitsem); // TODO sigaction flag for this for (int i = 0; i < belowzombiecount; ++i) semaphore_signal(&sched_initproc->waitsem); } void sched_inactiveproc(proc_t *proc) { // proc refcount 0, we can free the structure // the pid table lock is already acquired. hashtable_remove(&pidtable, &proc->pid, sizeof(proc->pid)); sched_destroyproc(proc); } static void threadexit_internal(context_t *) { thread_t *thread = _cpu()->thread; // we don't need to access the current thread anymore, as any state will be ignored and we are running on the scheduler stack // as well as not being preempted at all _cpu()->thread = NULL; thread->flags |= SCHED_THREAD_FLAGS_DEAD; // because a thread deallocating its own data is a nightmare, thread deallocation and such will be left to whoever frees the proc it's tied to // (likely an exit(2) call) // FIXME this doesn't apply to kernel threads and something should be figured out for them sched_stopcurrentthread(); } __attribute__((noreturn)) void sched_threadexit() { thread_t *thread = _cpu()->thread; proc_t *proc = thread->proc; vmmcontext_t *oldctx = thread->vmmctx; vmm_switchcontext(&vmm_kernelctx); if (proc) { __atomic_fetch_sub(&proc->runningthreadcount, 1, __ATOMIC_SEQ_CST); __assert(oldctx != &vmm_kernelctx); if (proc->runningthreadcount == 0) { if (thread->shouldexit) proc->status = -1; sched_procexit(); vmm_destroycontext(oldctx); PROC_RELEASE(proc); } } interrupt_set(false); arch_context_saveandcall(threadexit_internal, _cpu()->schedulerstack); __builtin_unreachable(); } // called right before going back to userspace in places like the syscall handler or arch_context_switch __attribute__((no_caller_saved_registers)) void sched_userspacecheck(context_t *context, bool syscall, uint64_t syscallerrno, uint64_t syscallret) { thread_t *thread = _cpu()->thread; if (thread == NULL || ARCH_CONTEXT_ISUSER(context) == false) return; if (thread->shouldexit) { interrupt_set(true); sched_threadexit(); } signal_check(thread, context, syscall, syscallret, syscallerrno); } void sched_stopotherthreads() { thread_t *thread = _cpu()->thread; proc_t *proc = thread->proc; MUTEX_ACQUIRE(&proc->mutex, false); proc->nomorethreads = true; for (int i = 0; i < proc->threadtablesize; ++i) { if (proc->threads[i] == NULL || proc->threads[i] == thread) continue; proc->threads[i]->shouldexit = true; sched_wakeup(proc->threads[i], SCHED_WAKEUP_REASON_INTERRUPTED); proc->threads[i] = NULL; } MUTEX_RELEASE(&proc->mutex); while (__atomic_load_n(&proc->runningthreadcount, __ATOMIC_SEQ_CST) > 1) sched_yield(); proc->nomorethreads = false; } static void yield(context_t *context) { thread_t *thread = _cpu()->thread; spinlock_acquire(&runqueuelock); bool sleeping = thread->flags & SCHED_THREAD_FLAGS_SLEEP; thread_t *next = runqueuenext(sleeping ? 0x0fffffff : thread->priority); if (sleeping && thread->shouldexit && (thread->flags & SCHED_THREAD_FLAGS_INTERRUPTIBLE)) { sleeping = false; next = NULL; thread->flags &= ~(SCHED_THREAD_FLAGS_SLEEP | SCHED_THREAD_FLAGS_INTERRUPTIBLE); thread->wakeupreason = SCHED_WAKEUP_REASON_INTERRUPTED; spinlock_release(&thread->sleeplock); } if (next || sleeping) { ARCH_CONTEXT_THREADSAVE(thread, context); if (sleeping == false) runqueueinsert(thread); if (next == NULL) next = _cpu()->idlethread; spinlock_release(&runqueuelock); switchthread(next); } spinlock_release(&runqueuelock); } int sched_yield() { bool sleeping = _cpu()->thread->flags & SCHED_THREAD_FLAGS_SLEEP; bool old = sleeping ? _cpu()->thread->sleepintstatus : interrupt_set(false); arch_context_saveandcall(yield, _cpu()->schedulerstack); interrupt_set(old); return sleeping ? _cpu()->thread->wakeupreason : 0; } void sched_preparesleep(bool interruptible) { _cpu()->thread->sleepintstatus = interrupt_set(false); spinlock_acquire(&_cpu()->thread->sleeplock); _cpu()->thread->flags |= SCHED_THREAD_FLAGS_SLEEP | (interruptible ? SCHED_THREAD_FLAGS_INTERRUPTIBLE : 0); } bool sched_wakeup(thread_t *thread, int reason) { bool intstate = interrupt_set(false); spinlock_acquire(&thread->sleeplock); if ((thread->flags & SCHED_THREAD_FLAGS_SLEEP) == 0 || ((reason == SCHED_WAKEUP_REASON_INTERRUPTED) && (thread->flags & SCHED_THREAD_FLAGS_INTERRUPTIBLE) == 0)) { spinlock_release(&thread->sleeplock); interrupt_set(intstate); return false; } thread->flags &= ~(SCHED_THREAD_FLAGS_SLEEP | SCHED_THREAD_FLAGS_INTERRUPTIBLE); thread->wakeupreason = reason; spinlock_release(&thread->sleeplock); sched_queue(thread); interrupt_set(intstate); return true; } static vnode_t *getnodeslock(vnode_t **addr) { proc_t *proc = _cpu()->thread->proc; bool intstatus = interrupt_set(false); spinlock_acquire(&proc->nodeslock); vnode_t *vnode = *addr; VOP_HOLD(vnode); spinlock_release(&proc->nodeslock); interrupt_set(intstatus); return vnode; } vnode_t *sched_getcwd() { proc_t *proc = _cpu()->thread->proc; return getnodeslock(&proc->cwd); } vnode_t *sched_getroot() { proc_t *proc = _cpu()->thread->proc; return getnodeslock(&proc->root); } static void setnodeslock(vnode_t **addr, vnode_t *new) { proc_t *proc = _cpu()->thread->proc; vnode_t *oldnode; VOP_HOLD(new); bool intstatus = interrupt_set(false); spinlock_acquire(&proc->nodeslock); oldnode = *addr; *addr = new; spinlock_release(&proc->nodeslock); interrupt_set(intstatus); VOP_RELEASE(oldnode); } void sched_setcwd(vnode_t *new) { proc_t *proc = _cpu()->thread->proc; setnodeslock(&proc->cwd, new); } void sched_setroot(vnode_t *new) { proc_t *proc = _cpu()->thread->proc; setnodeslock(&proc->root, new); } // once a scheduler dpc gets run, the return context is set to this function using the scheduler stack static void dopreempt() { // interrupts are disabled, the thread context is already saved spinlock_acquire(&runqueuelock); thread_t *current = _cpu()->thread; thread_t *next = runqueuenext(current->priority); current->flags &= ~SCHED_THREAD_FLAGS_PREEMPTED; if (next) { current->flags &= ~SCHED_THREAD_FLAGS_RUNNING; runqueueinsert(current); } else { next = current; } spinlock_release(&runqueuelock); switchthread(next); } static void timerhook(context_t *context, dpcarg_t arg) { thread_t* current = _cpu()->thread; interrupt_set(false); // no need to preempt it again if (current->flags & SCHED_THREAD_FLAGS_PREEMPTED) return; current->flags |= SCHED_THREAD_FLAGS_PREEMPTED; ARCH_CONTEXT_THREADSAVE(current, context); CTX_INIT(context, false, false); CTX_SP(context) = (uintptr_t)_cpu()->schedulerstack; CTX_IP(context) = (uintptr_t)dopreempt; } static void cpuidlethread() { sched_targetcpu(_cpu()); interrupt_set(true); while (1) { CPU_HALT(); sched_yield(); } } void sched_targetcpu(cpu_t *cpu) { bool intstatus = interrupt_set(false); _cpu()->thread->cputarget = cpu; interrupt_set(intstatus); } static void timeout(context_t *, dpcarg_t arg) { thread_t *thread = arg; sched_wakeup(thread, 0); } void sched_sleepus(size_t us) { timerentry_t sleepentry = {0}; sched_preparesleep(false); timer_insert(_cpu()->timer, &sleepentry, timeout, _cpu()->thread, us, false); sched_yield(); } void sched_apentry() { _cpu()->schedulerstack = vmm_map(NULL, SCHEDULER_STACK_SIZE, VMM_FLAGS_ALLOCATE, ARCH_MMU_FLAGS_READ | ARCH_MMU_FLAGS_WRITE | ARCH_MMU_FLAGS_NOEXEC, NULL); __assert(_cpu()->schedulerstack); _cpu()->schedulerstack = (void *)((uintptr_t)_cpu()->schedulerstack + SCHEDULER_STACK_SIZE); _cpu()->idlethread = sched_newthread(cpuidlethread, PAGE_SIZE * 4, 3, NULL, NULL); __assert(_cpu()->idlethread); timer_insert(_cpu()->timer, &_cpu()->schedtimerentry, timerhook, NULL, QUANTUM_US, true); timer_resume(_cpu()->timer); sched_stopcurrentthread(); } void sched_init() { threadcache = slab_newcache(sizeof(thread_t), 0, NULL, NULL); __assert(threadcache); processcache = slab_newcache(sizeof(proc_t), 0, NULL, NULL); __assert(processcache); __assert(hashtable_init(&pidtable, 100) == 0); MUTEX_INIT(&sched_pidtablemutex); _cpu()->schedulerstack = vmm_map(NULL, SCHEDULER_STACK_SIZE, VMM_FLAGS_ALLOCATE, ARCH_MMU_FLAGS_READ | ARCH_MMU_FLAGS_WRITE | ARCH_MMU_FLAGS_NOEXEC, NULL); __assert(_cpu()->schedulerstack); _cpu()->schedulerstack = (void *)((uintptr_t)_cpu()->schedulerstack + SCHEDULER_STACK_SIZE); SPINLOCK_INIT(runqueuelock); _cpu()->idlethread = sched_newthread(cpuidlethread, PAGE_SIZE * 4, 3, NULL, NULL); __assert(_cpu()->idlethread); _cpu()->thread = sched_newthread(NULL, PAGE_SIZE * 32, 0, NULL, NULL); __assert(_cpu()->thread); timer_insert(_cpu()->timer, &_cpu()->schedtimerentry, timerhook, NULL, QUANTUM_US, true); // XXX move this resume to a more appropriate place timer_resume(_cpu()->timer); } #define STACK_TOP (void *)0x0000800000000000 #define INTERP_BASE (void *)0x00000beef0000000 void sched_runinit() { printf("sched: loading /init\n"); vmmcontext_t *vmmctx = vmm_newcontext(); __assert(vmmctx); // leave kernel context to load elf vmm_switchcontext(vmmctx); proc_t *proc = sched_newproc(); __assert(proc); sched_initproc = proc; vnode_t *initnode; __assert(vfs_open(vfsroot, "/init", 0, &initnode) == 0); auxv64list_t auxv64; char *interp = NULL; void *entry; __assert(elf_load(initnode, NULL, &entry, &interp, &auxv64) == 0); if (interp) { vnode_t *interpnode; __assert(vfs_open(vfsroot, interp, 0, &interpnode) == 0); auxv64list_t interpauxv; char *interpinterp = NULL; __assert(elf_load(interpnode, INTERP_BASE, &entry, &interpinterp, &interpauxv) == 0); __assert(interpinterp == NULL); } vnode_t *consolenode; __assert(devfs_getbyname("console", &consolenode) == 0); __assert(VOP_OPEN(&consolenode, V_FFLAGS_READ | V_FFLAGS_NOCTTY, &proc->cred) == 0) VOP_HOLD(consolenode); __assert(VOP_OPEN(&consolenode, V_FFLAGS_WRITE | V_FFLAGS_NOCTTY, &proc->cred) == 0) VOP_HOLD(consolenode); __assert(VOP_OPEN(&consolenode, V_FFLAGS_WRITE | V_FFLAGS_NOCTTY, &proc->cred) == 0) file_t *stdin = fd_allocate(); file_t *stdout = fd_allocate(); file_t *stderr = fd_allocate(); stdin->vnode = consolenode; stdout->vnode = consolenode; stderr->vnode = consolenode; stdin->flags = FILE_READ; stdout->flags = stderr->flags = FILE_WRITE; stdin->offset = stdout->offset = stderr->offset = 0; stdin->mode = stdout->mode = stderr-> mode = 0644; proc->fd[0].file = stdin; proc->fd[0].flags = 0; proc->fd[1].file = stdout; proc->fd[1].flags = 0; proc->fd[2].file = stderr; proc->fd[2].flags = 0; proc->cwd = vfsroot; VOP_HOLD(vfsroot); proc->root = vfsroot; VOP_HOLD(vfsroot); char *argv[] = {"/init", cmdline_get("initarg"), NULL}; char *envp[] = {NULL}; void *stack = elf_preparestack(STACK_TOP, &auxv64, argv, envp); __assert(stack); // reenter kernel context vmm_switchcontext(&vmm_kernelctx); thread_t *uthread = sched_newthread(entry, PAGE_SIZE * 16, 1, proc, stack); __assert(uthread); proc->threads[0] = uthread; uthread->vmmctx = vmmctx; sched_queue(uthread); VOP_RELEASE(initnode); // proc starts with 1 refcount, release it here as to only have the thread reference PROC_RELEASE(proc); }