#include #include #include #include // each allocation has the following structure: // ptr: data capacity (allocsizes size) // ptr + sizeof(size_t): current size // ptr + sizeof(size_t) * 2: data #define CACHE_COUNT 12 static size_t allocsizes[CACHE_COUNT] = {32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768, 65536}; static scache_t *caches[CACHE_COUNT]; static void initarea(scache_t *cache, void *obj) { size_t *ptr = obj; *ptr = cache->size - sizeof(size_t) * 2; memset(ptr + 2, 0, *ptr); } static scache_t *getcachefromsize(size_t size) { // XXX find a faster way to check this scache_t *cache = NULL; for (int i = 0; i < CACHE_COUNT; ++i) { if (size <= allocsizes[i]) { cache = caches[i]; break; } } __assert(cache); return cache; } void *alloc(size_t size) { scache_t *cache = getcachefromsize(size); size_t *ret = slab_allocate(cache); *(ret + 1) = size; if (ret == NULL) return NULL; return ret + 2; } void free(void *ptr) { size_t *start = ptr; start -= 2; size_t size = *start; scache_t *cache = getcachefromsize(size); slab_free(cache, start); } void *realloc(void *ptr, size_t size) { size_t *start = ptr; start -= 2; size_t currentsize = *(start + 1); if (size <= currentsize) { *(start + 1) = size; return ptr; } // grow scache_t *oldcache = getcachefromsize(*start); scache_t *newcache = getcachefromsize(size); // same allocation if (oldcache == newcache) { size_t diff = size - currentsize; memset((void *)((uintptr_t)ptr + currentsize), 0, diff); *(start + 1) = size; return ptr; } // different allocation size_t *new = slab_allocate(newcache); if (new == NULL) return NULL; *(new + 1) = size; memcpy((new + 2), ptr, currentsize); slab_free(oldcache, start); return new + 2; } void alloc_init() { for (int i = 0; i < CACHE_COUNT; ++i) { caches[i] = slab_newcache(allocsizes[i] + sizeof(size_t) * 2, 0, initarea, initarea); __assert(caches[i]); } }