#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define QUANTUM_US 100000 #define SCHEDULER_STACK_SIZE PAGE_SIZE * 16 #define RUNQUEUE_COUNT 64 typedef struct { thread_t *list; thread_t *last; } rqueue_t; static rqueue_t runqueue[RUNQUEUE_COUNT]; static uint64_t runqueuebitmap; static spinlock_t runqueuelock; static thread_t *getinrunqueue(rqueue_t *rq) { thread_t *thread = rq->list; while (thread) { if (thread->cputarget == NULL || thread->cputarget == current_cpu()) break; thread = thread->next; } if (thread) { if (thread->prev) thread->prev->next = thread->next; else rq->list = thread->next; if (thread->next) thread->next->prev = thread->prev; else rq->last = thread->prev; } return thread; } static thread_t *runqueuenext(int minprio) { bool intstate = interrupt_set(false); thread_t *thread = NULL; if (runqueuebitmap == 0) goto leave; // TODO use the bitmap for this for (int i = 0; i < RUNQUEUE_COUNT && i <= minprio && thread == NULL; ++i) { thread = getinrunqueue(&runqueue[i]); if (thread && runqueue[i].list == NULL) runqueuebitmap &= ~((uint64_t)1 << i); } if (thread) thread->flags &= ~THREAD_FLAGS_QUEUED; leave: interrupt_set(intstate); return thread; } static __attribute__((noreturn)) void switch_thread(thread_t *thread) { interrupt_set(false); thread_t* current = current_thread(); current_cpu()->thread = thread; if(current == NULL || thread->vmmctx != current->vmmctx) vmm_switchcontext(thread->vmmctx); current_cpu()->intstatus = ARCH_CONTEXT_INTSTATUS(&thread->context); thread->cpu = current_cpu(); // XXX make the locking of the flags field better, candidate for a r/w lock spinlock_acquire(&runqueuelock); if (current) current->flags &= ~THREAD_FLAGS_RUNNING; __assert((thread->flags & THREAD_FLAGS_RUNNING) == 0); if (current && current->flags & THREAD_FLAGS_SLEEP) spinlock_release(¤t->sleeplock); thread->flags |= THREAD_FLAGS_RUNNING; __assert((thread->flags & THREAD_FLAGS_QUEUED) == 0); spinlock_release(&runqueuelock); void *schedulerstack = current_cpu()->schedulerstack; __assert(!((void *)thread->context.rsp < schedulerstack && (void *)thread->context.rsp >= (schedulerstack - SCHEDULER_STACK_SIZE))); ARCH_CONTEXT_SWITCHTHREAD(thread); __builtin_unreachable(); } static void runqueueinsert(thread_t *thread) { __assert((thread->flags & THREAD_FLAGS_RUNNING) == 0); thread->flags |= THREAD_FLAGS_QUEUED; runqueuebitmap |= ((uint64_t)1 << thread->priority); thread->prev = runqueue[thread->priority].last; if (thread->prev) thread->prev->next = thread; else runqueue[thread->priority].list = thread; thread->next = NULL; runqueue[thread->priority].last = thread; } void sched_queue(thread_t *thread) { bool intstate = interrupt_set(false); spinlock_acquire(&runqueuelock); // maybe instead of an assert, a simple return would suffice as the thread would already be queued anyways __assert((thread->flags & THREAD_FLAGS_QUEUED) == 0 && (thread->flags & THREAD_FLAGS_RUNNING) == 0); runqueueinsert(thread); spinlock_release(&runqueuelock); interrupt_set(intstate); // TODO yield if higher priority than current thread (or send another CPU an IPI) } __attribute__((noreturn)) void sched_stop_current_thread() { interrupt_set(false); spinlock_acquire(&runqueuelock); if (current_thread()) current_thread()->flags &= ~THREAD_FLAGS_RUNNING; thread_t *next = runqueuenext(0x0fffffff); if (next == NULL) next = current_cpu()->idlethread; spinlock_release(&runqueuelock); switch_thread(next); } typedef struct { context_t *context; bool syscall; uint64_t syscallerrno; uint64_t syscallret; } checkargs_t; // SHOULD NOT BE CALLED WITH THE SCHEDULER STACK static bool userspacecheck(void *_args) { checkargs_t *args = _args; thread_t *thread = current_thread(); if (thread->shouldexit) { interrupt_set(true); sched_threadexit(); } bool need_context_switch = false; while (signal_check(thread, args->context, args->syscall, args->syscallret, args->syscallerrno, &need_context_switch)) ; return need_context_switch; } static void checktrampoline(context_t *context, void *_args) { __assert(ARCH_CONTEXT_INTSTATUS(context) == false); checkargs_t *args = _args; userspacecheck(args); current_cpu()->intstatus = ARCH_CONTEXT_INTSTATUS(args->context); arch_context_switch(args->context); } // called right before going back to userspace in the syscall handler, interrupt handler and arch_context_switch __attribute__((no_caller_saved_registers)) void sched_userspacecheck(context_t *context, bool syscall, uint64_t syscallerrno, uint64_t syscallret) { __assert(current_cpu()); if (current_thread() == NULL || ARCH_CONTEXT_ISUSER(context) == false) return; bool intstatus = interrupt_set(false); checkargs_t args = { .context = context, .syscall = syscall, .syscallerrno = syscallerrno, .syscallret = syscallret }; // return context is user mode, so its kernel stack is free // if we are running on the scheduler stack, run on the kernel stack // so we don't risk stack corruption (as we have to turn on interrupts should the thread need to exit) if (&args < (checkargs_t *)current_cpu()->schedulerstack && &args >= (checkargs_t *)((uintptr_t)current_cpu()->schedulerstack - SCHEDULER_STACK_SIZE)) { arch_context_saveandcall(checktrampoline, current_thread()->kernelstacktop, &args); } else { if (userspacecheck(&args)) { // need context switch arch_context_switch(context); } } current_cpu()->intstatus = intstatus; } static void yield(context_t *context, void *) { thread_t *thread = current_thread(); spinlock_acquire(&runqueuelock); bool sleeping = thread->flags & THREAD_FLAGS_SLEEP; thread_t *next = runqueuenext(sleeping ? 0x0fffffff : thread->priority); bool gotsignal = false; for (int i = 1; i < NSIG && thread->proc; ++i) { void *action = thread->proc->signals.actions[i].address; if (SIGNAL_GET(&thread->signals.urgent, i)) { gotsignal = true; break; } if (action == SIG_IGN || (action == SIG_DFL && signal_defaultactions[i] == SIG_ACTION_IGN) || SIGNAL_GET(&thread->signals.mask, i)) continue; if (SIGNAL_GET(&thread->signals.pending, i) || SIGNAL_GET(&thread->proc->signals.pending, i)) { gotsignal = true; break; } } if (sleeping && (thread->shouldexit || gotsignal) && (thread->flags & THREAD_FLAGS_INTERRUPTIBLE)) { sleeping = false; if (next) runqueueinsert(next); next = NULL; thread->flags &= ~(THREAD_FLAGS_SLEEP | THREAD_FLAGS_INTERRUPTIBLE); thread->wakeupreason = SCHED_WAKEUP_REASON_INTERRUPTED; spinlock_release(&thread->sleeplock); } if (next || sleeping) { ARCH_CONTEXT_THREADSAVE(thread, context); thread->flags &= ~THREAD_FLAGS_RUNNING; if (sleeping == false) runqueueinsert(thread); if (next == NULL) next = current_cpu()->idlethread; spinlock_release(&runqueuelock); switch_thread(next); } spinlock_release(&runqueuelock); } int sched_yield() { bool sleeping = current_thread()->flags & THREAD_FLAGS_SLEEP; bool old = sleeping ? current_thread()->sleepintstatus : interrupt_set(false); arch_context_saveandcall(yield, current_cpu()->schedulerstack, NULL); __assert(current_cpu()->ipl == IPL_NORMAL); interrupt_set(old); return sleeping ? current_thread()->wakeupreason : 0; } void sched_prepare_sleep(bool interruptible) { current_thread()->sleepintstatus = interrupt_set(false); spinlock_acquire(¤t_thread()->sleeplock); // no locking needed as only we will be accessing it current_thread()->flags |= THREAD_FLAGS_SLEEP | (interruptible ? THREAD_FLAGS_INTERRUPTIBLE : 0); } bool sched_wakeup(thread_t *thread, int reason) { bool intstate = interrupt_set(false); spinlock_acquire(&thread->sleeplock); if ((thread->flags & THREAD_FLAGS_SLEEP) == 0 || ((reason == SCHED_WAKEUP_REASON_INTERRUPTED) && (thread->flags & THREAD_FLAGS_INTERRUPTIBLE) == 0)) { spinlock_release(&thread->sleeplock); interrupt_set(intstate); return false; } thread->flags &= ~(THREAD_FLAGS_SLEEP | THREAD_FLAGS_INTERRUPTIBLE); thread->wakeupreason = reason; // TODO send IPI to idle cores sched_queue(thread); spinlock_release(&thread->sleeplock); interrupt_set(intstate); return true; } // once a scheduler dpc gets run, the return context is set to this function using the scheduler stack static void dopreempt() { // interrupts are disabled, the thread context is already saved spinlock_acquire(&runqueuelock); thread_t *current = current_thread(); thread_t *next = runqueuenext(current->priority); current->flags &= ~THREAD_FLAGS_PREEMPTED; if (next) { current->flags &= ~THREAD_FLAGS_RUNNING; runqueueinsert(current); } else { next = current; } spinlock_release(&runqueuelock); switch_thread(next); } static void preempt_dpc(context_t *context, dpcarg_t arg) { thread_t* current = current_thread(); interrupt_set(false); // no need to preempt it again if (current->flags & THREAD_FLAGS_PREEMPTED) return; current->flags |= THREAD_FLAGS_PREEMPTED; ARCH_CONTEXT_THREADSAVE(current, context); CTX_INIT(context, false, false); CTX_SP(context) = (uintptr_t)current_cpu()->schedulerstack; CTX_IP(context) = (uintptr_t)dopreempt; } // IPL_DPC static void reschedule_timer_dpc(context_t *context, dpcarg_t arg) { dpc_enqueue(¤t_cpu()->reschedule_dpc, preempt_dpc, NULL); } // IPL_MAX static void reschedule_ipi(isr_t *, context_t *) { dpc_enqueue(¤t_cpu()->reschedule_dpc, preempt_dpc, NULL); } static void cpuidlethread() { sched_target_cpu(current_cpu()); interrupt_set(true); while (1) { CPU_HALT(); sched_yield(); } } void sched_target_cpu(cpu_t *cpu) { bool intstatus = interrupt_set(false); current_thread()->cputarget = cpu; interrupt_set(intstatus); } // yields the current thread and sends an reschedule ipi to a specific cpu static void reschedule_yield(context_t *context, void *_cpu) { thread_t *thread = current_thread(); cpu_t *cpu = _cpu; spinlock_acquire(&runqueuelock); thread_t *next = runqueuenext(0x0fffffff); ARCH_CONTEXT_THREADSAVE(thread, context); thread->flags &= ~THREAD_FLAGS_RUNNING; runqueueinsert(thread); if (next == NULL) next = current_cpu()->idlethread; arch_smp_sendipi(cpu, cpu->reschedule_isr, ARCH_SMP_IPI_TARGET, false); spinlock_release(&runqueuelock); switch_thread(next); } void sched_reschedule_on_cpu(cpu_t *cpu, bool target) { cpu_t *old_target = current_thread()->cputarget; current_thread()->cputarget = cpu; bool status = interrupt_set(false); // already on the cpu if (cpu == current_cpu()) goto leave; long old_priority = current_thread()->priority; current_thread()->priority = 0; arch_context_saveandcall(reschedule_yield, current_cpu()->schedulerstack, cpu); current_thread()->priority = old_priority; leave: interrupt_set(status); if (target == false) current_thread()->cputarget = old_target; } static void timeout(context_t *, dpcarg_t arg) { thread_t *thread = arg; sched_wakeup(thread, 0); } void sched_sleep_us(size_t us) { timerentry_t sleepentry = {0}; sched_prepare_sleep(false); timer_insert(current_cpu()->timer, &sleepentry, timeout, current_thread(), us, false); sched_yield(); } void sched_ap_entry() { current_cpu()->schedulerstack = vmm_map(NULL, SCHEDULER_STACK_SIZE, VMM_FLAGS_ALLOCATE, ARCH_MMU_FLAGS_READ | ARCH_MMU_FLAGS_WRITE | ARCH_MMU_FLAGS_NOEXEC, NULL); __assert(current_cpu()->schedulerstack); current_cpu()->schedulerstack = (void *)((uintptr_t)current_cpu()->schedulerstack + SCHEDULER_STACK_SIZE); current_cpu()->idlethread = sched_newthread(cpuidlethread, PAGE_SIZE * 4, 3, NULL, NULL); __assert(current_cpu()->idlethread); current_cpu()->reschedule_isr = interrupt_allocate(reschedule_ipi, ARCH_EOI, IPL_MAX); __assert(current_cpu()->reschedule_isr); timer_insert(current_cpu()->timer, ¤t_cpu()->schedtimerentry, reschedule_timer_dpc, NULL, QUANTUM_US, true); timer_resume(current_cpu()->timer); sched_stop_current_thread(); } void sched_init() { proc_init(); current_cpu()->schedulerstack = vmm_map(NULL, SCHEDULER_STACK_SIZE, VMM_FLAGS_ALLOCATE, ARCH_MMU_FLAGS_READ | ARCH_MMU_FLAGS_WRITE | ARCH_MMU_FLAGS_NOEXEC, NULL); __assert(current_cpu()->schedulerstack); current_cpu()->schedulerstack = (void *)((uintptr_t)current_cpu()->schedulerstack + SCHEDULER_STACK_SIZE); SPINLOCK_INIT(runqueuelock); current_cpu()->idlethread = sched_newthread(cpuidlethread, PAGE_SIZE * 4, 3, NULL, NULL); __assert(current_cpu()->idlethread); current_cpu()->thread = sched_newthread(NULL, PAGE_SIZE * 32, 0, NULL, NULL); __assert(current_thread()); current_cpu()->reschedule_isr = interrupt_allocate(reschedule_ipi, ARCH_EOI, IPL_MAX); __assert(current_cpu()->reschedule_isr); timer_insert(current_cpu()->timer, ¤t_cpu()->schedtimerentry, reschedule_timer_dpc, NULL, QUANTUM_US, true); // XXX move this resume to a more appropriate place timer_resume(current_cpu()->timer); }