mirror of
https://github.com/Mathewnd/Astral.git
synced 2026-10-27 12:48:22 +00:00
368 lines
9.3 KiB
C
368 lines
9.3 KiB
C
#include <kernel/scheduler.h>
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#include <kernel/slab.h>
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#include <logging.h>
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#include <arch/cpu.h>
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#include <spinlock.h>
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#include <kernel/vmm.h>
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#include <kernel/alloc.h>
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#include <errno.h>
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#include <kernel/elf.h>
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#define QUANTUM_US 100000
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#define SCHEDULER_STACK_SIZE 4096
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static scache_t *threadcache;
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static scache_t *processcache;
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#define RUNQUEUE_COUNT 64
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typedef struct {
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thread_t *list;
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thread_t *last;
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} rqueue_t;
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static rqueue_t runqueue[RUNQUEUE_COUNT];
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static uint64_t runqueuebitmap;
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static spinlock_t runqueuelock;
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proc_t *sched_newproc() {
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proc_t *proc = slab_allocate(processcache);
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if (proc == NULL)
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return NULL;
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proc->threads = alloc(sizeof(thread_t *));
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if (proc->threads == NULL) {
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slab_free(processcache, proc);
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return NULL;
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}
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// TODO move this to slab
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proc->threadtablesize = 1;
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proc->runningthreadcount = 1;
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SPINLOCK_INIT(proc->lock);
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return proc;
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}
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thread_t *sched_newthread(void *ip, size_t kstacksize, int priority, proc_t *proc, void *ustack) {
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thread_t *thread = slab_allocate(threadcache);
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if (thread == NULL)
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return NULL;
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thread->kernelstack = vmm_map(NULL, kstacksize, VMM_FLAGS_ALLOCATE, ARCH_MMU_FLAGS_WRITE | ARCH_MMU_FLAGS_READ | ARCH_MMU_FLAGS_NOEXEC, NULL);
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if (thread->kernelstack == NULL) {
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slab_free(threadcache, thread);
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return NULL;
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}
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thread->kernelstacktop = (void *)((uintptr_t)thread->kernelstack + kstacksize);
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// non kernel thread vmm contexts are handled by the caller
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thread->vmmctx = proc ? NULL : &vmm_kernelctx;
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thread->proc = proc;
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thread->priority = priority;
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CTX_INIT(&thread->context, proc != NULL);
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CTX_SP(&thread->context) = proc ? (ctxreg_t)ustack : (ctxreg_t)thread->kernelstacktop;
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CTX_IP(&thread->context) = (ctxreg_t)ip;
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SPINLOCK_INIT(thread->sleeplock);
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return thread;
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}
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void sched_destroythread(thread_t *thread) {
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vmm_unmap(thread->kernelstack, thread->kernelstacksize, 0);
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slab_free(threadcache, thread);
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}
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void sched_destroyproc(proc_t *proc) {
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free(proc->threads);
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slab_free(processcache, proc);
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}
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static thread_t *runqueuenext(int minprio) {
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bool intstate = interrupt_set(false);
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thread_t *thread = NULL;
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if (runqueuebitmap == 0)
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goto leave;
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// TODO use the bitmap for this
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for (int i = 0; i < RUNQUEUE_COUNT && i <= minprio; ++i) {
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if (runqueue[i].list) {
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thread = runqueue[i].list;
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runqueue[i].list = thread->next;
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if (runqueue[i].list == NULL) {
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runqueue[i].last = NULL;
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runqueuebitmap &= ~((uint64_t)1 << i);
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}
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break;
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}
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}
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thread->flags &= ~SCHED_THREAD_FLAGS_QUEUED;
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leave:
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interrupt_set(intstate);
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return thread;
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}
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static __attribute__((noreturn)) void switchthread(thread_t *thread) {
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interrupt_set(false);
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thread_t* current = _cpu()->thread;
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_cpu()->thread = thread;
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if(current == NULL || thread->vmmctx != current->vmmctx)
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vmm_switchcontext(thread->vmmctx);
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_cpu()->intstatus = ARCH_CONTEXT_INTSTATUS(&thread->context);
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thread->cpu = _cpu();
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if (current)
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current->flags &= ~SCHED_THREAD_FLAGS_RUNNING;
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ARCH_CONTEXT_SWITCHTHREAD(thread);
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__builtin_unreachable();
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}
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static void runqueueinsert(thread_t *thread) {
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thread->flags |= SCHED_THREAD_FLAGS_QUEUED;
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runqueuebitmap |= ((uint64_t)1 << thread->priority);
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thread->prev = runqueue[thread->priority].last;
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if (thread->prev)
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thread->prev->next = thread;
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else
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runqueue[thread->priority].list = thread;
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thread->next = NULL;
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runqueue[thread->priority].last = thread;
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}
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void sched_queue(thread_t *thread) {
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bool intstate = interrupt_set(false);
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spinlock_acquire(&runqueuelock);
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// maybe instead of an assert, a simple return would suffice as the thread would already be queued anyways
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__assert((thread->flags & SCHED_THREAD_FLAGS_QUEUED) == 0 && (thread->flags & SCHED_THREAD_FLAGS_RUNNING) == 0);
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runqueueinsert(thread);
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spinlock_release(&runqueuelock);
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interrupt_set(intstate);
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// TODO yield if higher priority than current thread (or send another CPU an IPI)
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}
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__attribute__((noreturn)) void sched_stopcurrentthread() {
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interrupt_set(false);
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if (_cpu()->thread)
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_cpu()->thread->flags &= ~SCHED_THREAD_FLAGS_RUNNING;
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spinlock_acquire(&runqueuelock);
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thread_t *next = runqueuenext(0x0fffffff);
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if (next == NULL)
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next = _cpu()->idlethread;
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spinlock_release(&runqueuelock);
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switchthread(next);
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}
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void sched_threadexit() {
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interrupt_set(false);
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thread_t *thread = _cpu()->thread;
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proc_t *proc = thread->proc;
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if (proc) {
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spinlock_acquire(&proc->lock);
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int toffset = -1;
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for (int i = 0; i < proc->threadtablesize; ++i) {
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if (proc->threads[i] == thread) {
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toffset = i;
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break;
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}
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}
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__assert(toffset != -1);
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--proc->runningthreadcount;
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if (proc->runningthreadcount == 0) {
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// TODO prepare proc state to be left as a zombie
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}
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spinlock_release(&proc->lock);
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}
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_cpu()->thread = NULL;
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// because a thread deallocating its own data is a nightmare, thread deallocation and such will be left to whoever frees the proc it's tied to
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// (likely an exit(2) call)
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// FIXME this doesn't apply to kernel threads and something should be figured out for them
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sched_stopcurrentthread();
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}
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static void yield(context_t *context) {
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thread_t *thread = _cpu()->thread;
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spinlock_acquire(&runqueuelock);
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bool sleeping = thread->flags & SCHED_THREAD_FLAGS_SLEEP;
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thread_t *next = runqueuenext(sleeping ? 0x0fffffff : thread->priority);
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if (next || sleeping) {
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ARCH_CONTEXT_THREADSAVE(thread, context);
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if (sleeping)
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spinlock_release(&thread->sleeplock);
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else
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runqueueinsert(thread);
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if (next == NULL)
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next = _cpu()->idlethread;
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spinlock_release(&runqueuelock);
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switchthread(next);
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}
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spinlock_release(&runqueuelock);
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}
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int sched_yield() {
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bool sleeping = _cpu()->thread->flags & SCHED_THREAD_FLAGS_SLEEP;
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bool old = sleeping ? _cpu()->thread->sleepintstatus : interrupt_set(false);
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arch_context_saveandcall(yield, _cpu()->schedulerstack);
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interrupt_set(old);
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return sleeping ? _cpu()->thread->wakeupreason : 0;
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}
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void sched_preparesleep(bool interruptible) {
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_cpu()->thread->sleepintstatus = interrupt_set(false);
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spinlock_acquire(&_cpu()->thread->sleeplock);
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_cpu()->thread->flags |= SCHED_THREAD_FLAGS_SLEEP | (interruptible ? SCHED_THREAD_FLAGS_INTERRUPTIBLE : 0);
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}
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void sched_wakeup(thread_t *thread, int reason) {
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bool intstate = interrupt_set(false);
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spinlock_acquire(&thread->sleeplock);
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if ((thread->flags & SCHED_THREAD_FLAGS_SLEEP) == 0 || (reason == EINTR && (thread->flags & SCHED_THREAD_FLAGS_INTERRUPTIBLE) == 0)) {
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spinlock_release(&thread->sleeplock);
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interrupt_set(intstate);
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return;
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}
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thread->flags &= ~(SCHED_THREAD_FLAGS_SLEEP | SCHED_THREAD_FLAGS_INTERRUPTIBLE);
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thread->wakeupreason = reason;
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spinlock_release(&thread->sleeplock);
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sched_queue(thread);
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interrupt_set(intstate);
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}
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static void timerhook(void *private, context_t *context) {
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thread_t* current = _cpu()->thread;
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spinlock_acquire(&runqueuelock);
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thread_t *next = runqueuenext(current->priority);
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if (next) {
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current->flags &= ~SCHED_THREAD_FLAGS_RUNNING;
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ARCH_CONTEXT_THREADSAVE(current, context);
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runqueueinsert(current);
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ARCH_CONTEXT_THREADLOAD(next, context);
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_cpu()->thread = next;
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next->flags |= SCHED_THREAD_FLAGS_RUNNING;
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next->cpu = _cpu();
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if (next->vmmctx != current->vmmctx)
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vmm_switchcontext(next->vmmctx);
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}
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spinlock_release(&runqueuelock);
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}
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static void cpuidlethread() {
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// TODO check every interrupt rather than waiting for a scheduler timer interrupt
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interrupt_set(true);
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while (1)
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CPU_HALT();
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}
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void sched_init() {
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threadcache = slab_newcache(sizeof(thread_t), 0, NULL, NULL);
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__assert(threadcache);
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processcache = slab_newcache(sizeof(proc_t), 0, NULL, NULL);
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__assert(processcache);
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_cpu()->schedulerstack = alloc(SCHEDULER_STACK_SIZE);
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__assert(_cpu()->schedulerstack);
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_cpu()->schedulerstack = (void *)((uintptr_t)_cpu()->schedulerstack + SCHEDULER_STACK_SIZE);
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_cpu()->schedtimerentry.func = timerhook;
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_cpu()->schedtimerentry.repeatus = QUANTUM_US;
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SPINLOCK_INIT(runqueuelock);
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_cpu()->idlethread = sched_newthread(cpuidlethread, PAGE_SIZE * 4, 0, NULL, NULL);
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__assert(_cpu()->idlethread);
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_cpu()->thread = sched_newthread(NULL, PAGE_SIZE * 32, 0, NULL, NULL);
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__assert(_cpu()->thread);
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timer_insert(_cpu()->timer, &_cpu()->schedtimerentry, QUANTUM_US);
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// XXX move this resume to a more appropriate place
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timer_resume(_cpu()->timer);
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}
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#define STACK_TOP (void *)0x0000800000000000
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#define INTERP_BASE (void *)0x00000beef0000000
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void sched_runinit() {
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printf("sched: loading /init\n");
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vmmcontext_t *vmmctx = vmm_newcontext();
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__assert(vmmctx);
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// leave kernel context to load elf
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vmm_switchcontext(vmmctx);
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proc_t *proc = sched_newproc();
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__assert(proc);
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vnode_t *initnode;
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__assert(vfs_open(vfsroot, "/init", 0, &initnode) == 0);
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auxv64list_t auxv64;
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char *interp = NULL;
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void *entry;
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__assert(elf_load(initnode, NULL, &entry, &interp, &auxv64) == 0);
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if (interp) {
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vnode_t *interpnode;
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__assert(vfs_open(vfsroot, interp, 0, &interpnode) == 0);
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auxv64list_t interpauxv;
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char *interpinterp = NULL;
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__assert(elf_load(interpnode, INTERP_BASE, &entry, &interpinterp, &interpauxv) == 0);
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__assert(interpinterp == NULL);
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}
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char *argv = {NULL};
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char *envp = {NULL};
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void *stack = elf_preparestack(STACK_TOP, &auxv64, &argv, &envp);
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__assert(stack);
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// reenter kernel context
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vmm_switchcontext(&vmm_kernelctx);
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thread_t *uthread = sched_newthread(entry, PAGE_SIZE * 16, 1, proc, stack);
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__assert(uthread);
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uthread->vmmctx = vmmctx;
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sched_queue(uthread);
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VOP_RELEASE(initnode);
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}
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