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feat(mm): initial mm work
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//! Generic radix-tree page map implementation.
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//!
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//! `RadixPmap` is a comptime-parameterized page table walker that implements
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//! virtual-to-physical address mapping over a multi-level radix tree (e.g.
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//! x86-64's four-level PT). The caller supplies an
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//! `Impl` type that describes the tree's level structure and provides
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//! platform-specific PTE constructors.
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//!
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//! The `Impl` type passed to `RadixPmap` must provide:
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//!
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//! - `levels: []const Level`: ordered from the leaf up to the root,
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//! each entry carrying the VA index shift and whether that level can
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//! hold a leaf (large-page) mapping.
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//! - `is_leaf_level_enabled(level: usize) bool`:runtime gate that
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//! controls whether large pages are used at a given level (e.g. to
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//! disable 1 GiB pages on hardware that lacks them).
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//! - `Pte`: the PTE type. Must be zero-initializable and expose a
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//! `present: bool` field and an `address() PAddr` method.
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//! - `make_table_pte(pa: PAddr) Pte`: construct a non-leaf PTE pointing
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//! to a child page table at `pa`.
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//! - `make_leaf_pte(pa: PAddr, flags: MapFlags, level: usize) Pte`:
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//! construct a leaf PTE mapping `pa` with the given flags at the
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//! chosen level.
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//! - `activate(root_pa: PAddr) void`: install the root page table into
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//! the CPU (e.g. write CR3 or satp).
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const b = @import("base");
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const mm = b.mm;
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const mi = mm.private;
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const std = @import("std");
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pub const Level = struct {
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shift: u6,
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leaf: bool,
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};
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pub fn RadixPmap(comptime Impl: type) type {
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return struct {
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const Self = @This();
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const num_levels = Impl.levels.len;
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const entries_per_table = 512;
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const index_mask = entries_per_table - 1;
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root_pa: b.PAddr,
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fn level_shift(level: usize) u6 {
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return Impl.levels[level].shift;
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}
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fn page_size(level: usize) usize {
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return @as(usize, 1) << level_shift(level);
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}
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fn index_for_level(va: usize, level: usize) usize {
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return (va >> level_shift(level)) & index_mask;
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}
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fn is_leaf_level(level: usize) bool {
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return Impl.levels[level].leaf;
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}
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fn leaf_level_enabled(level: usize) bool {
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return is_leaf_level(level) and Impl.is_leaf_level_enabled(level);
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}
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fn cursor(self: *Self, start_va: usize) Cursor {
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var tables: [num_levels][*]Impl.Pte = undefined;
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tables[num_levels - 1] = @ptrFromInt(mm.p2v(self.root_pa));
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return .{
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.pmap = self,
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.va = start_va,
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.tables = tables,
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.top_level = num_levels - 1,
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};
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}
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pub fn activate(self: *Self) void {
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Impl.activate(self.root_pa);
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}
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pub fn map_from(self: *Self, va: b.VAddr, size: usize, source: anytype) void {
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var c = self.cursor(va);
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var remain = size;
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while (remain > 0) {
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const item = source.next(c.va);
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c.map_range(item.pa, item.len, item.flags);
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remain -|= item.len;
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}
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}
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/// Ensure all intermediate page tables down to `target_level` exist for
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/// the given virtual address range, allocating them as needed. Useful for
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/// pre-populating a shared region (e.g. the kernel half of a user pmap)
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/// before any leaf mappings are installed.
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pub fn preallocate(self: *Self, va: b.VAddr, size: usize, target_level: usize) void {
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var c = self.cursor(va);
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var remain = size;
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// Step by one table at `target_level + 1` at a time so each
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// `walk_down` call sees a fresh index at that level.
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const step = page_size(target_level + 1);
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while (remain > 0) {
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c.walk_down(target_level, true) catch @panic("walk_down failed during preallocate");
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const advance_amount = @min(remain, step);
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c.advance(advance_amount);
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remain -= advance_amount;
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}
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}
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pub const Cursor = struct {
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pmap: *Self,
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va: b.VAddr,
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/// Cached pointers to each level's page table, filled as the cursor
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/// descends. Only indices in `[0, top_level]` are valid.
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tables: [num_levels][*]Impl.Pte,
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/// Index of the highest level for which `tables` currently holds a
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/// valid pointer. Descends toward 0 (the leaf) as `walk_down` runs.
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/// Reset upward in `advance` when the VA crosses a level boundary.
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top_level: usize,
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fn walk_down(self: *Cursor, target_level: usize, allocate: bool) error{PageNotMapped}!void {
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var current_level = self.top_level;
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while (current_level > target_level) {
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const idx = index_for_level(self.va, current_level);
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var pte = self.tables[current_level][idx];
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if (!pte.present) {
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if (!allocate) {
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return error.PageNotMapped;
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}
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const new_table_pa = mi.phys.alloc_page();
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const table_ptr: [*]Impl.Pte = @ptrFromInt(mm.p2v(new_table_pa));
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@memset(table_ptr[0..entries_per_table], std.mem.zeroes(Impl.Pte));
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pte = Impl.make_table_pte(new_table_pa);
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self.tables[current_level][idx] = pte;
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}
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const child_va = mm.p2v(pte.address());
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self.tables[current_level - 1] = @ptrFromInt(child_va);
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self.top_level -= 1;
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current_level -= 1;
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}
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}
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fn walk_down_resolve(self: *Cursor, target_level: usize) bool {
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self.walk_down(target_level, false) catch return false;
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return true;
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}
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/// Choose the largest page size that satisfies the alignment and
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/// size constraints of the current VA, PA, and remaining byte count.
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/// Tries large pages first; falls back to 4K.
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fn choose_target_level(self: *Cursor, pa: usize, remain: usize) usize {
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var level: usize = num_levels;
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while (level > 0) {
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level -= 1;
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if (!leaf_level_enabled(level)) continue;
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const pg_size = page_size(level);
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const align_mask = pg_size - 1;
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if (remain >= pg_size and
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(self.va & align_mask) == 0 and
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(pa & align_mask) == 0)
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{
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return level;
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}
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}
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@panic("no leaf level can map current alignment/size");
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}
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pub fn map_range(self: *Cursor, pa: b.PAddr, size: usize, flags: mm.MapFlags) void {
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var remain = size;
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var current_pa = pa;
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while (remain > 0) {
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const target_level = self.choose_target_level(current_pa, remain);
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self.walk_down(target_level, true) catch @panic("walk_down failed during map_range");
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const table = self.tables[target_level];
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table[index_for_level(self.va, target_level)] =
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Impl.make_leaf_pte(current_pa, flags, target_level);
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const step = page_size(target_level);
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current_pa += step;
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remain -= step;
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self.advance(step);
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}
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}
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/// Advance the cursor's virtual address by `offset` bytes and
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/// invalidate any cached table pointers that no longer apply.
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/// The cursor tracks the highest level whose index is still valid
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/// for the new VA, `walk_down` will re-descend from there on the
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/// next mapping operation.
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pub fn advance(self: *Cursor, offset: usize) void {
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const old_va = self.va;
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self.va +%= offset;
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var level: usize = 0;
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while (level < num_levels - 1) : (level += 1) {
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const shift = level_shift(level + 1);
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if ((old_va >> shift) != (self.va >> shift)) {
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self.top_level = level + 1;
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break;
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}
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}
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}
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};
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};
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}
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