ke: add turnstile and mutex

This commit is contained in:
Loïc Grégoire
2026-06-12 15:53:10 -04:00
parent 042a5d87d2
commit 68e0f7f8f7
7 changed files with 596 additions and 43 deletions
+365
View File
@@ -0,0 +1,365 @@
const ke = @import("root").ke;
const ki = ke.private;
const rtl = @import("rtl");
const std = @import("std");
const num_chains = 128;
const hash_mask = num_chains - 1;
pub const Waiter = struct {
link: rtl.List.Entry,
event: ke.Event,
thread: *ke.Thread,
};
pub const Turnstile = struct {
/// Linkage for hash chain.
link: rtl.List.Entry,
/// Linkage on freelist.
next_free: ?*Turnstile,
/// Waiter queues, indexed by the queue type specified in `Queue`.
queues: [2]rtl.List,
/// Number of waiters on this turnstile.
waiters: usize,
/// Object threads are waiting on.
obj: *anyopaque,
/// Thread currently holding the object, and the target of any donation.
owner: ?*ke.Thread,
/// Linkage into `owner`'s `turnstiles_owned` list.
boost_link: rtl.List.Entry,
/// Priority currently donated to `owner`, null means this turnstile is not
/// boosting anyone.
donated: ?u8,
};
const Chain = struct {
/// List of turnstiles on the chain.
list: rtl.List,
/// Lock for the chain.
lock: ke.SpinLock,
};
/// Which queue to block or wakeup threads on.
pub const Queue = enum(u1) {
/// Only one waiter will be woken up at once.
Exclusive = 0,
/// All waiters will be woken up.
Shared = 1,
};
var chains: [num_chains]Chain = undefined;
fn hash_obj(obj: *const anyopaque) usize {
return (@intFromPtr(obj) >> 6) & hash_mask;
}
/// Highest effective priority among all waiters on `ts`, or 0 if none.
/// The caller must hold `ts`'s chain lock so the waiter set is stable.
fn highest_waiter(ts: *Turnstile) ?u8 {
var best: ?u8 = null;
for (&ts.queues) |*q| {
var it = q.iterator();
while (it.next()) : (it.advance()) {
const w: *Waiter = @fieldParentPtr("link", it.get());
best = @max(best orelse 0, w.thread.priority);
}
}
return best;
}
/// Compute the inherited priority of `td` from the turnstiles it
/// owns. `td.lock` must be held.
fn recompute_inherited(td: *ke.Thread) void {
var pri: u8 = 0;
var it = td.turnstiles_owned.iterator();
while (it.next()) : (it.advance()) {
const ts: *Turnstile = @fieldParentPtr("boost_link", it.get());
pri = @max(pri, ts.donated orelse 0);
}
td.inherited_prio = pri;
}
fn update_prio(td: *ke.Thread) void {
const pri = td.effective_priority();
if (pri != td.priority) ki.sched.update_priority_locked(td, pri);
}
/// Donate priority `pri` to `to` through turnstile `ts`. The caller holds
/// `to.lock` and `ts`'s chain lock. Returns whether `to`'s effective priority
/// actually rose (false means the chain stops here).
fn donate_to(ts: *Turnstile, to: *ke.Thread, pri: u8) bool {
std.debug.assert(ts.owner == to);
// A lend only ever raises.
if (ts.donated != null and pri <= ts.donated.?) return false;
const before = to.priority;
if (ts.donated == null) to.turnstiles_owned.insert_head(&ts.boost_link);
ts.donated = pri;
if (pri > to.inherited_prio) to.inherited_prio = pri;
update_prio(to);
return to.priority > before;
}
/// Detach `ts`'s donation from whatever thread it is currently boosting and
/// recompute that thread's priority (which may lower it). Caller holds `ts`'s
/// chain lock.
fn revoke(ts: *Turnstile) void {
// Not boosting anyone.
if (ts.donated == null) return;
const to = ts.owner.?;
to.lock.acquire_no_ipl();
ts.boost_link.remove();
ts.donated = null;
// Recompute the priority as the floor may drop now.
recompute_inherited(to);
update_prio(to);
to.lock.release_no_ipl();
}
/// (Re)establish `ts`'s donation to `to` from its current set of waiters.
/// Caller holds `ts`'s chain lock.
fn reboost(ts: *Turnstile, to: *ke.Thread) void {
const pri = highest_waiter(ts);
if (pri == null) return;
to.lock.acquire_no_ipl();
_ = donate_to(ts, to, pri.?);
to.lock.release_no_ipl();
}
/// Lend `curtd`'s effective priority down the blocking chain, boosting each
/// successive owner until one is already at least as high.
///
/// Locking:
/// - `root` is held by the caller throughout and never dropped here.
/// - Any other chain bucket is taken with trylock, failure means restart. At
/// most one such bucket is held at a time.
fn propagate(curtd: *ke.Thread, root: *Chain) void {
var donate = curtd.priority;
var thread = curtd;
var held: ?*Chain = null;
while (true) {
// We hold `thread.lock` (curtd's on the first
// pass, the previous owner's after a hop) and `root`, `held` is null.
const obj = thread.waiting_on orelse break;
const bucket = &chains[hash_obj(obj)];
// Lock `bucket` and confirm `thread` didn't move before we got it.
// If either fails, restart below.
const restart = blk: {
if (bucket != root) {
if (!bucket.lock.try_acquire_no_ipl()) break :blk true;
held = bucket;
}
break :blk thread.waiting_on != obj;
};
// Try again.
if (restart) {
if (held) |h| h.lock.release_no_ipl();
held = null;
if (thread != curtd) {
thread.lock.release_no_ipl();
curtd.lock.acquire_no_ipl();
thread = curtd;
}
donate = curtd.priority;
continue;
}
const ts = thread.turnstile;
const owner = ts.owner orelse break;
if (owner == curtd) @panic("turnstile: cycle in blocking chain");
owner.lock.acquire_no_ipl();
if (!donate_to(ts, owner, donate)) {
owner.lock.release_no_ipl();
break;
}
// Keep the owner locked, drop everything below it.
thread.lock.release_no_ipl();
if (held) |h| h.lock.release_no_ipl();
held = null;
thread = owner;
}
// Leave the caller holding exactly curtd.lock and root.
if (held) |h| h.lock.release_no_ipl();
if (thread != curtd) {
thread.lock.release_no_ipl();
curtd.lock.acquire_no_ipl();
}
}
pub fn init_turnstiles() void {
for (&chains) |*chain| {
chain.list.init();
chain.lock = .init();
}
}
/// Look up the turnstile for the specified object.
/// This acquires the turnstile chain lock and must be called at IPL dispatch.
/// Returns null if no turnstile is found.
pub fn lookup(obj: *const anyopaque) ?*Turnstile {
const chain = &chains[hash_obj(obj)];
chain.lock.acquire_no_ipl();
var it = chain.list.iterator();
while (it.next()) : (it.advance()) {
const turnstile: *Turnstile = @fieldParentPtr("link", it.get());
if (turnstile.obj == obj) {
return turnstile;
}
}
return null;
}
/// Drop the lock protecting the chain for obj.
pub fn exit(obj: *const anyopaque) void {
chains[hash_obj(obj)].lock.release_no_ipl();
}
/// Block the current thread on a synchronization object backed by a turnstile.
/// This must be called with the appropriate turnstile chain lock held,
/// and returns with the chain lock released. IPL is kept as before on return.
pub fn block(turnstile: ?*Turnstile, obj: *anyopaque, owner: *ke.Thread, queue: Queue) void {
const chain = &chains[hash_obj(obj)];
const curtd = ki.sched.percpu.local().current_thread.?;
const ipl = ke.ipl.current();
var ts = turnstile;
const queue_idx = @intFromEnum(queue);
std.debug.assert(chain.lock.is_locked());
if (ts) |turn| {
// Another thread already donated its turnstile,
// Put our turnstile on the freelist.
curtd.turnstile.next_free = turn.next_free;
turn.next_free = curtd.turnstile;
curtd.turnstile = turn;
} else {
// This is the first thread to block on this object.
// Lend its turnstile and add it to the hash chain.
ts = curtd.turnstile;
ts.?.obj = obj;
ts.?.owner = owner;
chain.list.insert_head(&ts.?.link);
}
// Initialize a waiter struct for this thread.
var waiter: Waiter = .{
.event = undefined,
.link = undefined,
.thread = curtd,
};
waiter.event.init(.Synchronization);
curtd.turnstile_waiter = &waiter;
ts.?.queues[queue_idx].insert_tail(&waiter.link);
ts.?.waiters += 1;
// Record what we block on (the object) and lend our priority down the
// blocking chain.
curtd.lock.acquire_no_ipl();
curtd.waiting_on = obj;
propagate(curtd, chain);
chain.lock.release_no_ipl();
curtd.lock.release_no_ipl();
// Now block on the event.
_ = ke.ipl.lower(.Passive);
_ = ke.wait.wait_one(&waiter.event.hdr, null) catch {
_ = ke.ipl.raise(ipl);
// If wait_one aborted (e.g. due to a timeout), remove the waiter and fix
// up the owner's inheritance.
chain.lock.acquire_no_ipl();
if (curtd.turnstile_waiter == &waiter) {
const active = ts.?;
const holder = active.owner;
revoke(active);
dequeue(active, curtd);
if (active.waiters > 0) {
if (holder) |o| reboost(active, o);
}
}
chain.lock.release_no_ipl();
return;
};
_ = ke.ipl.raise(ipl);
}
/// Wake whomever was waiting on the turnstile.
/// Do hand-off to new_owner if specified.
pub fn wakeup(turnstile: *Turnstile, queue: Queue, count: usize, new_owner: ?*ke.Thread) void {
const chain = &chains[hash_obj(turnstile.obj)];
const queue_idx = @intFromEnum(queue);
// The current owner is giving up the object, so it stops inheriting from
// this turnstile entirely.
revoke(turnstile);
if (new_owner) |no| {
// Hand the object to a specific waiter, the rest now boost it.
dequeue(turnstile, no);
if (turnstile.waiters > 0) {
turnstile.owner = no;
reboost(turnstile, no);
}
} else {
for (0..count) |_| {
if (turnstile.queues[queue_idx].is_empty()) break;
const waiter: *Waiter = @fieldParentPtr("link", turnstile.queues[queue_idx].first());
dequeue(turnstile, waiter.thread);
}
if (turnstile.waiters > 0) turnstile.owner = null;
}
chain.lock.release_no_ipl();
}
/// Remove a single waiter from the turnstile and wake it. Caller holds the
/// chain lock.
fn dequeue(ts: *Turnstile, td: *ke.Thread) void {
std.debug.assert(td.turnstile == ts);
std.debug.assert(td.turnstile_waiter != null);
std.debug.assert(!ts.queues[0].is_empty() or !ts.queues[1].is_empty());
if (ts.next_free) |free| {
// Steal a turnstile from the freelist.
td.turnstile = free;
ts.next_free = free.next_free;
free.next_free = null;
} else {
// Last waiter, pull the turnstile off the chain and keep it for ourselves.
ts.link.remove();
ts.queues[0].init();
ts.queues[1].init();
ts.next_free = null;
ts.owner = null;
ts.donated = null;
}
const waiter = td.turnstile_waiter.?;
waiter.link.remove();
td.turnstile_waiter = null;
ts.waiters -= 1;
td.waiting_on = null;
waiter.event.signal();
}