ke: add continuations

This commit is contained in:
Loïc Grégoire
2026-08-29 20:03:22 -04:00
parent d06351f31c
commit 8226a205a0
20 changed files with 735 additions and 194 deletions
+85 -44
View File
@@ -12,6 +12,7 @@ var fb_height: usize = 0;
var fb_pitch: usize = 0;
var fb_bpp: usize = 0;
var inited = std.atomic.Value(bool).init(false);
var particle_count: std.atomic.Value(usize) = .init(0);
const background_color = 0x09090F;
@@ -91,24 +92,61 @@ const FireworkData = struct {
vel_x: i64,
vel_y: i64,
explosion_range: i32,
expire_in: i64,
i: u32,
};
fn get_random_color() u32 {
return @intCast((rand() + 0x808080) & 0xFFFFFF); // Random pastel color
}
fn perform_delay(ms: usize) void {
var timer: ke.Timer = undefined;
timer.init();
ke.timer.set(&timer, .init(std.time.ns_per_ms * ms), .{});
_ = ke.wait.wait_one(&timer.hdr, "sleep", .{}) catch unreachable;
fn sleep(ms: usize, continuation: ?ke.Continuation) void {
_ = ke.wait.wait_any(&.{}, "sleep", .{
.timeout = .from(r.Milliseconds.init(ms)),
.continuation = continuation,
}) catch {
return;
};
@panic("Not a timeout?");
}
const particle_delay = 16;
fn particle_continuation(param: ?*anyopaque) void {
const data: *FireworkData = @ptrCast(@alignCast(param));
plot_pixel(@intCast(data.x), @intCast(data.y), background_color);
data.i += particle_delay;
if (data.i >= data.expire_in) {
mm.zone.gpa.destroy(data);
_ = particle_count.fetchSub(1, .monotonic);
ps.thread.exit();
}
data.act_x += @divTrunc(data.vel_x * particle_delay, 1000);
data.act_y += @divTrunc(data.vel_y * particle_delay, 1000);
data.x = fp_to_int(data.act_x);
data.y = fp_to_int(data.act_y);
data.vel_y += @divTrunc(int_to_fp(10) * particle_delay, 1000);
plot_pixel(@intCast(data.x), @intCast(data.y), data.color);
sleep(particle_delay, .{
.func = particle_continuation,
.arg = data,
});
}
fn particle(param: ?*anyopaque) void {
const parent_data: *FireworkData = @ptrCast(@alignCast(param));
var data: FireworkData = undefined;
data = std.mem.zeroes(FireworkData);
const data = mm.zone.gpa.create(FireworkData) catch unreachable;
data.* = std.mem.zeroes(FireworkData);
_ = particle_count.fetchAdd(1, .monotonic);
data.x = parent_data.x;
data.y = parent_data.y;
@@ -124,42 +162,37 @@ fn particle(param: ?*anyopaque) void {
const expire_in = 2000 + (@rem(rand(), 1000));
data.expire_in = expire_in;
data.i = 0;
data.color = get_random_color();
var i: i32 = 0;
var t: i32 = 0;
plot_pixel(@intCast(data.x), @intCast(data.y), data.color);
while (i < expire_in) {
plot_pixel(@intCast(data.x), @intCast(data.y), data.color);
sleep(particle_delay, .{
.func = particle_continuation,
.arg = data,
});
const delay = @as(i32, 16) + @intFromBool(t != 0);
perform_delay(@intCast(delay));
i += delay;
t += 1;
if (t == 3)
t = 0;
plot_pixel(@intCast(data.x), @intCast(data.y), background_color);
data.act_x += @divTrunc(data.vel_x * delay, 1000);
data.act_y += @divTrunc(data.vel_y * delay, 1000);
data.x = fp_to_int(data.act_x);
data.y = fp_to_int(data.act_y);
data.vel_y += @divTrunc(int_to_fp(10) * delay, 1000);
}
ps.thread.exit();
@panic("shouldn't happen");
}
fn spawn_particle(arg: ?*anyopaque) void {
const t = ps.thread.create_kernel(.Default, &particle, arg) catch @panic("OOM");
const t = ps.thread.create_kernel(
.Default,
.{ .func = &particle, .arg = arg },
false,
) catch @panic("OOM");
ke.sched.enqueue(&t.kern);
}
fn spawn_explodeable() void {
const t = ps.thread.create_kernel(.Default, &explodeable, null) catch @panic("OOM");
const t = ps.thread.create_kernel(
.Default,
.{ .func = &explodeable, .arg = null },
false,
) catch @panic("OOM");
ke.sched.enqueue(&t.kern);
}
@@ -186,7 +219,7 @@ fn explodeable(_: ?*anyopaque) void {
const delay: i32 = @as(u8, 16) + @intFromBool(t != 0);
perform_delay(@intCast(delay));
sleep(@intCast(delay), null);
i += delay;
t += 1;
@@ -216,6 +249,24 @@ fn explodeable(_: ?*anyopaque) void {
ps.thread.exit();
}
fn spawning_loop(_: ?*anyopaque) void {
const spawn_count: usize = @intCast(@rem(rand(), 20) + 1);
for (0..spawn_count) |_| {
spawn_explodeable();
}
std.log.info("async: {}, sync: {}, usable memory: {} KiB, {} stacks for {} particles", .{
mm.private.tlb.async_shootdowns.load(.monotonic),
mm.private.tlb.sync_shootdowns.load(.monotonic),
mm.private.phys.usable_memory.load(.monotonic) / 1024,
ke.private.thread.stacks_count(),
particle_count.load(.monotonic),
});
sleep(2000, .{ .func = spawning_loop, .arg = null });
}
pub fn start(param: ?*anyopaque) void {
const boot_info: *r.BootInfo = @ptrCast(@alignCast(param));
@@ -231,15 +282,5 @@ pub fn start(param: ?*anyopaque) void {
fill_screen(0x09090F);
while (true) {
const spawn_count: usize = @intCast(@rem(rand(), 20) + 1);
for (0..spawn_count) |_| {
spawn_explodeable();
}
std.log.info("async: {}, sync: {}, usable memory: {} KiB", .{ mm.private.tlb.async_shootdowns.load(.monotonic), mm.private.tlb.sync_shootdowns.load(.monotonic), mm.private.phys.usable_memory.load(.monotonic) / 1024 });
perform_delay(2000);
}
spawning_loop(null);
}