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build: switch to zonfig
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+1
-1
@@ -69,7 +69,7 @@ pub fn ExportedCpuLocal(comptime T: type, comptime init: T, comptime name: []con
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/// Bitmask of CPUs.
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pub const CpuMask = struct {
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const bits_per_word = @bitSizeOf(usize);
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const num_words = (config.CONFIG_NCPUS + bits_per_word - 1) / bits_per_word;
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const num_words = (config.ncpus + bits_per_word - 1) / bits_per_word;
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bits: [num_words]usize,
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+2
-2
@@ -110,13 +110,13 @@ fn dispatch_queue(cpu: u32) void {
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}
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if (sched_cpu.start_timer) {
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ke.timer.set(&sched_cpu.resched_timer, std.time.ns_per_ms * config.CONFIG_SCHED_TIMESLICE, &sched_cpu.resched_dpc);
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ke.timer.set(&sched_cpu.resched_timer, std.time.ns_per_ms * config.sched_timeslice, &sched_cpu.resched_dpc);
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}
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if (sched_cpu.preemption_reason == .HigherPriority) {
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// Reload the quantum for the new thread.
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ke.timer.cancel(&sched_cpu.resched_timer);
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ke.timer.set(&sched_cpu.resched_timer, std.time.ns_per_ms * config.CONFIG_SCHED_TIMESLICE, &sched_cpu.resched_dpc);
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ke.timer.set(&sched_cpu.resched_timer, std.time.ns_per_ms * config.sched_timeslice, &sched_cpu.resched_dpc);
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}
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sched_cpu.start_timer = false;
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+1
-1
@@ -37,7 +37,7 @@ const DebugWriter = struct {
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// Messages are on average 2^5 = 32 bytes.
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const avg_msg_size_bits = 5;
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pub var ringbuffer = ki.log_ring.RingBuffer(config.CONFIG_LOG_BUFFER_SHIFT, avg_msg_size_bits).init();
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pub var ringbuffer = ki.log_ring.RingBuffer(config.log_buffer_shift, avg_msg_size_bits).init();
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pub fn log(
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comptime level: std.log.Level,
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@@ -3,12 +3,11 @@ const config = @import("config");
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const init_mod = @import("init.zig");
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pub const impl = if (@hasDecl(config, "CONFIG_ARCH_AMD64"))
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@import("amd64/impl.zig")
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else if (@hasDecl(config, "CONFIG_ARCH_UM"))
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@import("um/impl.zig")
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else
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@compileError("unsupported architecture");
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pub const impl = switch (config.arch) {
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.amd64 => @import("amd64/impl.zig"),
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.um => @import("um/impl.zig"),
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else => @compileError("unsupported architecture"),
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};
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pub const init = init_mod.init;
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+3
-3
@@ -96,7 +96,7 @@ const runqueues_n = 64;
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const interactivity_threshold = 30;
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const scaling_factor = 50;
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const preempt_threshold = ke.Thread.Priority.realtime;
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const balance_interval = @as(u64, config.CONFIG_BALANCE_INTERVAL);
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const balance_interval = @as(u64, config.sched_balance_interval);
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const steal_threshold = 1;
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var balance_timer: ke.Timer = undefined;
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@@ -211,7 +211,7 @@ pub fn clock(_: ?*anyopaque) void {
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if (curtd.priority_class == .Batch) {
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// Update interactivity metrics.
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curtd.run_time += config.CONFIG_SCHED_TIMESLICE;
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curtd.run_time += config.sched_timeslice;
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clamp_time(curtd);
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recompute_priority(curtd);
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@@ -261,7 +261,7 @@ pub fn unblock(td: *ke.Thread) void {
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td.sleep_time = (ke.time.read_time() - td.sleep_start) / std.time.ns_per_ms;
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if (td.sleep_time >= config.CONFIG_SCHED_TIMESLICE and td.priority_class == .Batch) {
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if (td.sleep_time >= config.sched_timeslice and td.priority_class == .Batch) {
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// If we have slept for more than a tick, update interactivity.
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clamp_time(td);
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recompute_priority(td);
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