Files
Zag/src/platform/um/entry.zig
T
2026-04-17 20:58:25 -04:00

192 lines
5.6 KiB
Zig

const r = @import("root");
pub const std_options = r.std_options;
pub const panic = r.panic;
const c = @cImport({
@cInclude("SDL.h");
@cInclude("signal.h");
@cInclude("pthread.h");
});
const std = @import("std");
const ke = r.ke;
const pl = r.pl;
const default_mem_size = r.gib(1);
fn parse_mem_size(str: []const u8) !usize {
if (str.len == 0) return default_mem_size;
const last = str[str.len - 1];
const mul: usize = switch (std.ascii.toLower(last)) {
'k' => r.kib(1),
'm' => r.mib(1),
'g' => r.gib(1),
else => 1,
};
const digits = if (mul == 1) str else str[0 .. str.len - 1];
const size = try std.fmt.parseInt(usize, digits, 10);
return size * mul;
}
var gui_started = std.atomic.Value(bool).init(false);
fn gui_thread() void {
if (c.SDL_Init(c.SDL_INIT_VIDEO) != 0) {
std.debug.panic("Failed to initialize SDL: {s}\n", .{c.SDL_GetError()});
}
const window = c.SDL_CreateWindow(
"Zag (UM)",
c.SDL_WINDOWPOS_UNDEFINED,
c.SDL_WINDOWPOS_UNDEFINED,
800,
600,
c.SDL_WINDOW_SHOWN,
);
if (window == null) {
std.debug.panic("Failed to create window: {s}\n", .{c.SDL_GetError()});
}
const renderer = c.SDL_CreateRenderer(window.?, -1, c.SDL_RENDERER_ACCELERATED);
if (renderer == null) {
std.debug.panic("Failed to create renderer: {s}\n", .{c.SDL_GetError()});
}
const fb_surface: ?*c.SDL_Surface = c.SDL_CreateRGBSurface(0, 800, 600, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0);
if (fb_surface == null) {
std.debug.panic("Failed to create surface: {s}\n", .{c
.SDL_GetError()});
}
const surface = fb_surface.?;
const texture = c.SDL_CreateTexture(
renderer.?,
c.SDL_PIXELFORMAT_RGB888,
c.SDL_TEXTUREACCESS_STREAMING,
800,
600,
);
pl.impl.global_state.boot_info.framebuffer = .{
.address = @intFromPtr(surface.pixels),
.width = 800,
.height = 600,
.pitch = @intCast(surface.pitch),
.bpp = 32,
};
gui_started.store(true, .release);
// Mask all signals.
var sigset: c.sigset_t = undefined;
_ = c.sigfillset(&sigset);
_ = c.pthread_sigmask(c.SIG_BLOCK, &sigset, null);
var event: c.SDL_Event = undefined;
var quit = false;
while (!quit) {
const frame_start = c.SDL_GetTicks();
while (c.SDL_PollEvent(&event) != 0) {
if (event.type == c.SDL_QUIT) {
quit = true;
}
}
// Copy the framebuffer (surface) to a texture and render it.
_ = c.SDL_UpdateTexture(texture, null, surface.pixels, surface.pitch);
_ = c.SDL_RenderClear(renderer.?);
_ = c.SDL_RenderCopy(renderer.?, texture, null, null);
_ = c.SDL_RenderPresent(renderer.?);
const frame_time = c.SDL_GetTicks() - frame_start;
if (frame_time < 16) {
c.SDL_Delay(16 - frame_time);
}
}
_ = c.SDL_DestroyTexture(texture);
// Exit.
c.SDL_Quit();
std.process.exit(0);
}
fn start_gui() void {
_ = std.Thread.spawn(.{ .allocator = std.heap.page_allocator }, gui_thread, .{}) catch unreachable;
}
pub fn main(init: std.process.Init) !void {
var args = try init.minimal.args.iterateAllocator(init.gpa);
defer args.deinit();
const exe = args.next().?;
var mem_size: usize = default_mem_size;
var cmdline: ?[]const u8 = null;
var ncpus: usize = 1;
var gui = false;
while (args.next()) |arg| {
if (std.mem.eql(u8, arg, "-m") or std.mem.eql(u8, arg, "--mem-size")) {
const val = args.next() orelse fatal("--mem-size requires a value", .{});
mem_size = parse_mem_size(val) catch fatal("invalid mem-size", .{});
} else if (std.mem.eql(u8, arg, "-c") or std.mem.eql(u8, arg, "--cmdline")) {
cmdline = args.next() orelse fatal("--cmdline requires a value", .{});
} else if (std.mem.eql(u8, arg, "-t") or std.mem.eql(u8, arg, "--threads")) {
const val = args.next() orelse fatal("--threads requires a value", .{});
ncpus = std.fmt.parseInt(usize, val, 10) catch fatal("invalid thread count", .{});
} else if (std.mem.eql(u8, arg, "-g") or std.mem.eql(u8, arg, "--gui")) {
gui = true;
} else if (std.mem.eql(u8, arg, "--help") or std.mem.eql(u8, arg, "-h")) {
var stderr = std.Io.File.stderr().writerStreaming(init.io, &.{});
var w = &stderr.interface;
try w.print(
\\Usage: {s} [options]
\\ -m, --mem-size SIZE Set the memory size
\\ -c, --cmdline STR Set the kernel cmdline
\\ -t, --threads COUNT Set the number of threads
\\ -g, --gui, Enable graphics mode using SDL2
\\
, .{exe});
std.process.exit(0);
} else {
fatal("unknown argument: {s}", .{arg});
}
}
pl.impl.global_state.params =
.{ .ncpus = ncpus, .cmdline = cmdline, .mem_size = mem_size };
pl.impl.global_state.boot_info.kernel_address.physical_base = 0;
pl.impl.global_state.boot_info.kernel_address.virtual_base = 0;
pl.impl.global_state.boot_info.rsdp = 0;
pl.impl.global_state.boot_info.cmdline = cmdline;
if (gui) {
start_gui();
while (gui_started.load(.monotonic) != true) {
std.atomic.spinLoopHint();
}
}
ke.ncpus = ncpus;
ke.private.init(&pl.impl.global_state.boot_info);
}
fn fatal(comptime fmt: []const u8, args: anytype) noreturn {
std.debug.print(fmt ++ "\n", args);
std.process.exit(1);
}