mirror of
https://github.com/rdmsr/zag.git
synced 2026-10-27 13:58:20 +00:00
446 lines
14 KiB
Zig
446 lines
14 KiB
Zig
//! Red-Black Tree implementation mostly based on pseudocode from CLRS.
|
|
//! Refer to the book for details on the algorithms and properties of red-black
|
|
//! trees.
|
|
const bst = @import("bst.zig");
|
|
const std = @import("std");
|
|
|
|
const black: u2 = 0;
|
|
const red: u2 = 1;
|
|
|
|
fn get_color(node: *bst.Node) u2 {
|
|
return node.parent.tag();
|
|
}
|
|
|
|
fn set_color(node: *bst.Node, color: u2) void {
|
|
node.parent.set_tag(color);
|
|
}
|
|
|
|
pub fn RBTree(
|
|
comptime cmp: fn (*const bst.Node, *const bst.Node) std.math.Order,
|
|
) type {
|
|
return struct {
|
|
tree: bst.BST(cmp),
|
|
|
|
const Tree = @This();
|
|
|
|
fn rotate_right(self: *Tree, node: *bst.Node) void {
|
|
var y = node.left;
|
|
const parent = node.parent.ptr();
|
|
|
|
node.left = y.right;
|
|
|
|
if (!self.tree.is_nil(y.right)) {
|
|
y.right.parent.set_ptr(node);
|
|
}
|
|
|
|
y.parent.set_ptr(parent);
|
|
|
|
if (self.tree.is_nil(parent)) {
|
|
self.tree.root = y;
|
|
} else if (node == parent.right) {
|
|
parent.right = y;
|
|
} else {
|
|
parent.left = y;
|
|
}
|
|
|
|
y.right = node;
|
|
node.parent.set_ptr(y);
|
|
}
|
|
|
|
fn rotate_left(self: *Tree, node: *bst.Node) void {
|
|
var y = node.right;
|
|
const parent = node.parent.ptr();
|
|
|
|
node.right = y.left;
|
|
|
|
if (!self.tree.is_nil(y.left)) {
|
|
y.left.parent.set_ptr(node);
|
|
}
|
|
|
|
y.parent.set_ptr(parent);
|
|
|
|
if (self.tree.is_nil(parent)) {
|
|
self.tree.root = y;
|
|
} else if (node == parent.left) {
|
|
parent.left = y;
|
|
} else {
|
|
parent.right = y;
|
|
}
|
|
|
|
y.left = node;
|
|
node.parent.set_ptr(y);
|
|
}
|
|
|
|
pub fn init() Tree {
|
|
return Tree{
|
|
.tree = bst.BST(cmp).init(),
|
|
};
|
|
}
|
|
|
|
/// Insert the node `elem` into the tree.
|
|
pub fn insert(self: *Tree, elem: *bst.Node) !void {
|
|
if (self.tree.is_empty()) {
|
|
self.tree.insert(elem) catch {
|
|
// This can't happen as the tree is empty.
|
|
unreachable;
|
|
};
|
|
set_color(elem, black);
|
|
return;
|
|
}
|
|
|
|
self.tree.insert(elem) catch |err| {
|
|
if (err != error.AlreadyExists) unreachable;
|
|
return error.AlreadyExists;
|
|
};
|
|
|
|
set_color(elem, red);
|
|
|
|
var node = elem;
|
|
var parent = node.parent.ptr();
|
|
|
|
// The tree might be unbalanced, rebalance it.
|
|
while (get_color(parent) == red) {
|
|
var grandparent = parent.parent.ptr();
|
|
|
|
// The parent of the node is a left child
|
|
if (parent == grandparent.left) {
|
|
const uncle = grandparent.right;
|
|
|
|
// If the node's parent and uncle are both red, make them
|
|
// both black and make the node's grandparent red,
|
|
// as a red node cannot have a red parent.
|
|
if (get_color(uncle) == red) {
|
|
set_color(parent, black);
|
|
set_color(uncle, black);
|
|
set_color(grandparent, red);
|
|
node = grandparent;
|
|
parent = node.parent.ptr();
|
|
} else {
|
|
// Otherwise, if the node is a right child, rotate left
|
|
// to make it a left child.
|
|
if (node == parent.right) {
|
|
node = parent;
|
|
self.rotate_left(node);
|
|
parent = node.parent.ptr();
|
|
grandparent = parent.parent.ptr();
|
|
}
|
|
|
|
// Then, recolor the parent and grandparent and rotate
|
|
// right to maintain the invariants.
|
|
set_color(parent, black);
|
|
set_color(grandparent, red);
|
|
self.rotate_right(grandparent);
|
|
}
|
|
} else {
|
|
// This code is symmetrical to above.
|
|
const uncle = grandparent.left;
|
|
|
|
if (get_color(uncle) == red) {
|
|
set_color(parent, black);
|
|
set_color(uncle, black);
|
|
set_color(grandparent, red);
|
|
node = grandparent;
|
|
parent = node.parent.ptr();
|
|
} else {
|
|
if (node == parent.left) {
|
|
node = parent;
|
|
self.rotate_right(node);
|
|
parent = node.parent.ptr();
|
|
grandparent = parent.parent.ptr();
|
|
}
|
|
|
|
set_color(parent, black);
|
|
set_color(grandparent, red);
|
|
self.rotate_left(grandparent);
|
|
}
|
|
|
|
parent = node.parent.ptr();
|
|
}
|
|
}
|
|
|
|
set_color(self.tree.root, black);
|
|
}
|
|
|
|
/// Delete the node `elem` from the tree.
|
|
pub fn delete(self: *Tree, elem: *bst.Node) void {
|
|
var node = elem;
|
|
var child = &bst.nil;
|
|
var orig_color = get_color(node);
|
|
|
|
if (self.tree.is_nil(node.left)) {
|
|
child = node.right;
|
|
// Replace the child with its right child.
|
|
self.tree.transplant(node, node.right);
|
|
} else if (self.tree.is_nil(node.right)) {
|
|
child = node.left;
|
|
// Replace the child with its left child.
|
|
self.tree.transplant(node, node.left);
|
|
} else {
|
|
// Replace with its successor.
|
|
node = self.tree.successor(node);
|
|
orig_color = get_color(node);
|
|
child = node.right;
|
|
|
|
if (node.parent.ptr() == elem) {
|
|
child.parent.set_ptr(node);
|
|
} else {
|
|
self.tree.transplant(node, node.right);
|
|
node.right = elem.right;
|
|
node.right.parent.set_ptr(node);
|
|
}
|
|
|
|
self.tree.transplant(elem, node);
|
|
node.left = elem.left;
|
|
node.left.parent.set_ptr(node);
|
|
set_color(node, get_color(elem));
|
|
}
|
|
|
|
if (orig_color != black) {
|
|
// No need to fix anything.
|
|
return;
|
|
}
|
|
|
|
node = child;
|
|
|
|
// Fix the tree
|
|
while (node != self.tree.root and get_color(node) == black) {
|
|
var parent = node.parent.ptr();
|
|
|
|
if (node == parent.left) {
|
|
var sibling = parent.right;
|
|
|
|
if (get_color(sibling) == red) {
|
|
set_color(sibling, black);
|
|
set_color(parent, red);
|
|
self.rotate_left(parent);
|
|
|
|
parent = node.parent.ptr();
|
|
sibling = parent.right;
|
|
}
|
|
|
|
if (get_color(sibling.left) == black and
|
|
get_color(sibling.right) == black)
|
|
{
|
|
set_color(sibling, red);
|
|
node = parent;
|
|
} else {
|
|
if (get_color(sibling.right) == black) {
|
|
set_color(sibling.left, black);
|
|
set_color(sibling, red);
|
|
self.rotate_right(sibling);
|
|
parent = node.parent.ptr();
|
|
sibling = parent.right;
|
|
}
|
|
|
|
set_color(sibling, get_color(parent));
|
|
set_color(parent, black);
|
|
set_color(sibling.right, black);
|
|
self.rotate_left(parent);
|
|
node = self.tree.root;
|
|
}
|
|
} else {
|
|
var sibling = parent.left;
|
|
|
|
if (get_color(sibling) == red) {
|
|
set_color(sibling, black);
|
|
set_color(parent, red);
|
|
self.rotate_right(parent);
|
|
|
|
parent = node.parent.ptr();
|
|
sibling = parent.left;
|
|
}
|
|
|
|
if (get_color(sibling.left) == black and
|
|
get_color(sibling.right) == black)
|
|
{
|
|
set_color(sibling, red);
|
|
node = parent;
|
|
} else {
|
|
if (get_color(sibling.left) == black) {
|
|
set_color(sibling.right, black);
|
|
set_color(sibling, red);
|
|
self.rotate_left(sibling);
|
|
parent = node.parent.ptr();
|
|
sibling = parent.left;
|
|
}
|
|
|
|
set_color(sibling, get_color(parent));
|
|
set_color(parent, black);
|
|
set_color(sibling.left, black);
|
|
self.rotate_right(parent);
|
|
node = self.tree.root;
|
|
}
|
|
}
|
|
}
|
|
set_color(node, black);
|
|
}
|
|
};
|
|
}
|
|
|
|
const TestNode = struct {
|
|
node: bst.Node,
|
|
value: i32,
|
|
};
|
|
|
|
fn cmp_test_node(a: *const bst.Node, b: *const bst.Node) std.math.Order {
|
|
const a_node: *const TestNode = @fieldParentPtr("node", a);
|
|
const b_node: *const TestNode = @fieldParentPtr("node", b);
|
|
|
|
if (a_node.value < b_node.value) return .lt;
|
|
if (a_node.value > b_node.value) return .gt;
|
|
return .eq;
|
|
}
|
|
|
|
fn get_black_height(tree: *RBTree(cmp_test_node), node: *bst.Node) !usize {
|
|
if (tree.tree.is_nil(node)) return 1;
|
|
|
|
const left_bh = try get_black_height(tree, node.left);
|
|
const right_bh = try get_black_height(tree, node.right);
|
|
|
|
if (left_bh != right_bh) return error.BlackHeightMismatch;
|
|
|
|
if (get_color(node) == red) {
|
|
if (!tree.tree.is_nil(node.left) and get_color(node.left) == red)
|
|
return error.RedRedViolation;
|
|
if (!tree.tree.is_nil(node.right) and get_color(node.right) == red)
|
|
return error.RedRedViolation;
|
|
}
|
|
|
|
return left_bh + if (get_color(node) == black) @as(usize, 1) else 0;
|
|
}
|
|
|
|
fn check_invariants(tree: *RBTree(cmp_test_node)) !void {
|
|
if (tree.tree.is_empty()) return;
|
|
try std.testing.expect(get_color(tree.tree.root) == black);
|
|
_ = try get_black_height(tree, tree.tree.root);
|
|
}
|
|
|
|
fn make_tree() RBTree(cmp_test_node) {
|
|
return .init();
|
|
}
|
|
|
|
fn insert_all(tree: *RBTree(cmp_test_node), nodes: []TestNode) !void {
|
|
for (nodes) |*n| try tree.insert(&n.node);
|
|
}
|
|
|
|
test "invariants hold after each insertion" {
|
|
var tree = make_tree();
|
|
var nodes = [_]TestNode{
|
|
.{ .value = 10, .node = undefined },
|
|
.{ .value = 5, .node = undefined },
|
|
.{ .value = 20, .node = undefined },
|
|
.{ .value = 1, .node = undefined },
|
|
.{ .value = 7, .node = undefined },
|
|
.{ .value = 15, .node = undefined },
|
|
.{ .value = 25, .node = undefined },
|
|
.{ .value = 3, .node = undefined },
|
|
.{ .value = 6, .node = undefined },
|
|
};
|
|
for (&nodes) |*n| {
|
|
try tree.insert(&n.node);
|
|
try check_invariants(&tree);
|
|
}
|
|
}
|
|
|
|
test "ascending insertion stays balanced" {
|
|
var tree = make_tree();
|
|
var nodes: [10]TestNode = undefined;
|
|
for (&nodes, 0..) |*n, i| {
|
|
n.* = .{ .value = @intCast(i + 1), .node = undefined };
|
|
try tree.insert(&n.node);
|
|
try check_invariants(&tree);
|
|
}
|
|
}
|
|
|
|
test "descending insertion stays balanced" {
|
|
var tree = make_tree();
|
|
var nodes: [10]TestNode = undefined;
|
|
for (&nodes, 0..) |*n, i| {
|
|
n.* = .{ .value = @intCast(10 - i), .node = undefined };
|
|
try tree.insert(&n.node);
|
|
try check_invariants(&tree);
|
|
}
|
|
}
|
|
|
|
test "single insert and delete" {
|
|
var tree = make_tree();
|
|
var n = TestNode{ .value = 42, .node = undefined };
|
|
try tree.insert(&n.node);
|
|
try check_invariants(&tree);
|
|
tree.delete(&n.node);
|
|
try std.testing.expect(tree.tree.is_empty());
|
|
}
|
|
|
|
test "delete root" {
|
|
var tree = make_tree();
|
|
var nodes = [_]TestNode{
|
|
.{ .value = 5, .node = undefined },
|
|
.{ .value = 3, .node = undefined },
|
|
.{ .value = 7, .node = undefined },
|
|
};
|
|
try insert_all(&tree, &nodes);
|
|
tree.delete(&nodes[0].node);
|
|
try check_invariants(&tree);
|
|
try std.testing.expect(!tree.tree.is_empty());
|
|
}
|
|
|
|
test "delete leaf" {
|
|
var tree = make_tree();
|
|
var nodes = [_]TestNode{
|
|
.{ .value = 5, .node = undefined },
|
|
.{ .value = 3, .node = undefined },
|
|
.{ .value = 7, .node = undefined },
|
|
};
|
|
try insert_all(&tree, &nodes);
|
|
tree.delete(&nodes[1].node);
|
|
try check_invariants(&tree);
|
|
}
|
|
|
|
test "delete node with two children" {
|
|
var tree = make_tree();
|
|
var nodes = [_]TestNode{
|
|
.{ .value = 10, .node = undefined },
|
|
.{ .value = 5, .node = undefined },
|
|
.{ .value = 15, .node = undefined },
|
|
.{ .value = 3, .node = undefined },
|
|
.{ .value = 7, .node = undefined },
|
|
};
|
|
try insert_all(&tree, &nodes);
|
|
tree.delete(&nodes[1].node);
|
|
try check_invariants(&tree);
|
|
}
|
|
|
|
test "invariants hold after each deletion" {
|
|
var tree = make_tree();
|
|
var nodes = [_]TestNode{
|
|
.{ .value = 5, .node = undefined },
|
|
.{ .value = 3, .node = undefined },
|
|
.{ .value = 7, .node = undefined },
|
|
.{ .value = 2, .node = undefined },
|
|
.{ .value = 4, .node = undefined },
|
|
.{ .value = 6, .node = undefined },
|
|
.{ .value = 8, .node = undefined },
|
|
.{ .value = 1, .node = undefined },
|
|
.{ .value = 9, .node = undefined },
|
|
};
|
|
try insert_all(&tree, &nodes);
|
|
|
|
const delete_order = [_]usize{ 3, 0, 7, 1, 5, 2, 6, 4, 8 };
|
|
for (delete_order) |i| {
|
|
tree.delete(&nodes[i].node);
|
|
try check_invariants(&tree);
|
|
}
|
|
try std.testing.expect(tree.tree.is_empty());
|
|
}
|
|
|
|
test "duplicate insert returns error" {
|
|
var tree = make_tree();
|
|
var a = TestNode{ .value = 5, .node = undefined };
|
|
var b = TestNode{ .value = 5, .node = undefined };
|
|
try tree.insert(&a.node);
|
|
try std.testing.expectError(error.AlreadyExists, tree.insert(&b.node));
|
|
try check_invariants(&tree);
|
|
tree.delete(&a.node);
|
|
try std.testing.expect(tree.tree.is_empty());
|
|
}
|