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fix(ex): remove debug print in fireworks
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@@ -254,8 +254,6 @@ pub fn start(param: ?*anyopaque) void {
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fb_width = fb.width;
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fb_height = fb.height;
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pixel_buffer = @ptrCast(@alignCast(@as(*anyopaque, @ptrFromInt(fb.address))));
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std.debug.print("Framebuffer: {d}x{d}, pitch {d}, bpp {d}\n", .{ fb.width, fb.height, fb.pitch, fb.bpp });
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}
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fill_screen(0x09090F);
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